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Now, this will catch you off-guard πŸ‘€

Who's said the game will be all about serving drinks!?

A whole new system, Queen of Clubs gets his fights! And with those, of course, a whole new set of items meant to make the Knight punch and evade harder, better, faster...

It has everything we need to carry this system throughout the whole game! Tells, different attack patterns, enemy stats influencing how they fight! It won't be about inflating numbers, stronger enemies will have fewer openings and be more punishing!

I've envisioned the first fist fights to happen as Act 3 begins, when Dragon Princess ends up leaving for a while... maybe she was really keeping danger away from the Tavern!?

Regardless of that, I want the first fight I work on to be about Knight Princess!

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