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Content

Many, MANY changes! Here's the list:

  • Swords retain the classic slash animation
  • Lances and Daggers *poke* in a straight line
  • Axes and Hammers spin if you attack repeatedly and don't move
  • Lances now have increased range
  • Fist Weapons and Daggers have greatly reduced range
  • Rapiers are swords but attack like lances do
  • Scythes are lances but attack like swords do

Files

Previews only

Axe goes SPINSPINSPINSPINSPINSPIN

First look on the updated Battle System of Princess & Conquest~

Comments

Travis Wolfenberger

Where's the hitbox for the spinny attack? The attached video makes it seem like it only hits the diagonal tiles?

towerkc

It doesn't attack all around at once (which would make any other type of weapon garbage), it's consecutive attacks+90° turns, with no cooldown between eachother instead of the long cooldown normal axe/hammer attacks have.

Belly greene

Wait is this rework a feature in the 0.17.9?