Don't do any distributed training at all. Training the AI should be Erolich-only.7
Don't integrate distributed training into the game, people interested can help via discord.20
Integrate distributed training into the game, for the [cheats] and/or [elite] build only.38
Integrate distributed training into the game for [backer] build and above.126
{'title': 'Education System Poll', 'choices': [{'text': "Don't do any distributed training at all. Training the AI should be Erolich-only.", 'votes': 7}, {'text': "Don't integrate distributed training into the game, people interested can help via discord.", 'votes': 20}, {'text': 'Integrate distributed training into the game, for the [cheats] and/or [elite] build only.', 'votes': 38}, {'text': 'Integrate distributed training into the game for [backer] build and above.', 'votes': 126}], 'closes_at': datetime.datetime(2018, 7, 31, 22, 0, 20, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2018, 7, 26, 11, 56, 2, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 191}
Content
Check out the update here if you haven't, it contains a little more info on the pros and cons for the different choices.
TL;DR: distributed learning in the game is essentially a side panel that you can expand to "score" how well the AI did when making each decision (or just ignore it). This lets us train the AI to make better decisions. When done checking a few boxes for each decision, the game will let you save a small .json file that you can send via email.
Files
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