🎬 Cinematic Cut-ins v1.2 Update: Custom Assets, Video Avatars, and Interactive Cues! (Patreon)
Content
Happy Holidays! 🎄 It hasn't been long since the last update, but thanks to your incredible support, I've been working non-stop. Today, I'm thrilled to introduce Cinematic Cut-ins v1.2!
This update focuses on "Freedom" and "Collaboration." You can now design your own cut-ins from scratch using custom assets and synchronize moments with your players perfectly.
🚀 New Features
🎨 Unlimited Creativity: Custom Assets
Custom Decoration Layers: You are no longer limited to the built-in themes. You can now upload your own Images or Videos (WebM/MP4) to the Background and Overlay layers.
Video Avatars: The module now fully supports video files for character portraits. Bring your cut-ins to life with moving avatars!
Clean Mode (Hide Banner): Want a minimalist look? You can now toggle off the default theme "Banner" to use only your character and custom effects.
Custom Duration: You now have full control over how long the animation stays on screen.
🤝 Interactive Cues
The GM sets the stage, the Player pulls the trigger! Instead of automating everything, the GM can now send a "Ready" signal to a specific player's screen.
This allows the player to manually unleash their cut-in exactly when the roleplay peaks, creating a perfect collaborative moment.
✨ New Themes
New All-Out Attack Theme: "Arcane": A mystical, magic-circle-inspired theme perfect for high-fantasy finishers.
New Personal Themes:
Burst: A high-impact, center-focused skill style with a unique bracket-closing effect.
Blossom: A beautiful, floral aesthetic.
Slash: A sharp, diagonal cut style for fast-paced action.
⚙️ Quality of Life & Logic
Skip Function: Too many animations piling up? Players can now click to skip cut-ins when the action gets too intense.
Dimming Control: Adjust the intensity of the screen darkening effect to suit your game's atmosphere.
Absolute Value Triggers: Resource triggers (like HP/MP) now support Flat Numbers (e.g., HP < 10) in addition to Percentages.
Safety Protocols: Added defense code to "Advanced Formula" triggers to prevent critical errors.
🐛 Bug Fixes
Scope Theme: Fixed a bug where the ending animation timing was desynchronized between the character and the banner.
Arcane Theme: Fixed an issue where the "disappearing circle" animation was missing in the personal version.
Midi-QOL: Fixed an error where unused input fields appeared in the "Midi: Critical" trigger configuration.
All-Out Attack: Fixed a bug where the text color for the Center Message was not saving or displaying correctly.
Localization: Fixed an issue where the Korean language file was not loading or displaying correctly in certain UI elements.