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Alright...

As I mentioned before, we were already very close to the ending last time, so unfortunately, I couldn’t advance the plot too much without wrapping up the game. Most of the work focused on everything leading up to this point. I’ve been putting off this moment for a long time, but I always knew and wrote about the fact that the game wouldn’t work with the current raid mechanics. At the moment, it was an endless, empty, and completely monotonous grind of battles. I reduced their number and added mechanics, but fundamentally, it didn’t change much.

This time, I had to spend A LOT of time—probably TOO much—but I had to do it. Otherwise, most people discovering the game for the first time would simply put it down due to the sheer number of repetitive battles. When I started making the game, everyone was playing RPG Maker games where battles were EVEN MORE monotonous, and that seemed normal; it didn’t bother anyone. In our case, though, it was glaringly obvious, and I had to fix it at all costs. I hope it’s now more engaging—or at the very least, less tedious (you can now literally click through an entire raid with the mouse).

What’s been added in this update:

Prison escape.

Hero base in the apartments.

Companions in battles.

85 variable raid events (I’ll die it if this wouldn't work T_T).

Companion gameplay mode.

Game streams starting from level 1.

Fame farming on arenas (Beatemup).

Memories between levels (we experimented with the Beatemup mechanic—guess which game this references).

Massage animations switched to Spine animations.

I understand that for months, you’ve been seeing new spoilers and were probably expecting exactly what was shown in them. But that would’ve meant delaying the update even further… Still, I get it. The new locations I’ve shown won’t take too long or be too difficult to add. The art is already drawn, and the animations are ready. All that’s left is to implement them in the game. So, for the next 3–5 months, I’ll aim to release an update every month.

Rough order of updates:

Café.

Hobby club.

Nightclub.

Beach.

I apologize in advance. I’ve replayed everything and fixed everything I found, but there’s definitely a lot that could break this time. I’ll be available 24/7 and will try to fix any issues as soon as someone reports them.

Updated.

Win

Mac

Android

Files

Comments

John

I'm having an issue with the new Raids on Android. I can't do anything. There are no controls that I can see.

yota

Thank you for your hard work, but I have a question: Why doesn't cheat work for me?

Feodosiy

what exactly doesnt work, on which platform?

yota

Android

yota

Cheating

Wolf

I can’t open the application on Mac.

Amoy Punyeta

Do i need to start back from beginning for story?

CyclopsSlayer

Nice to see the update! Some issues. ENG selected, yet wall signs are in Russian. Travel menus are in Russian most often as well. When buying Skills from the trainer the values are presented as %myvalue%

Bruh Edit

How can I find cheat codes

Mando

I cant change into the sluty outfit at home for the prostitue mission

Mando

Windows

Vaynewight

The link for Windows is not working correctly. Is there a code i can use to get the steam version?

Fantlknfeodosiy

I can't get past fame level 5 or fight the clown boss. Is this a bug? Because everything has already been updated.

Eric Hilton

Android link hangs up and then reports error, something to do with package installer

kaneki

I have the same problem:)on Android I can not use cheat codes:)how I can unlock that?:)