Stats screen (Patreon)
Content
What, stats in a visual novel?? YES! Because I'm a fool, and instead of making plain visual novels, or worse, kinetic novels (stories with no choices) I had this idea haha.
Basically each character will have two stats that will influence their stories, so instead of having a relationship meter like in my past games, each answer will change those stats.
Then at the end, depending on the stats values, an ending will unlock. Also probably can do some exclusive mini-scenes that unlock based on those values.
I added a third character, Donna, who is Christine's boss but don't get excited, there won't likely be a romance with her, also because she's married and since at the beginning of the story Christine breaks up with her boyfriend, I would like to avoid "everyone turns lesbian!" clichè :D
But some choice made could change the story, random example: like raising work ethics could lead Donna to give more work or raise Christine's pay so she could afford to move in a bigger space or buy presents, etc. Just a random example.
Last but not least, obviously those stats aren't final at all, will need to think better about them.