Curse Of Mantras GUI (Patreon)
Published:
2020-01-10 08:00:01
Imported:
2026-08
Content
This are the final GUI elements of Curse Of Mantras - whenever I start a new game, even if it's still in the early stages, I want to work with final (or almost final) GUI if I can. I don't know why, but using temporary placeholders doesn't work for me :P
Differently from PSCD, this game should allow you to summon all the card creatures you've collected except those of the element you're currently fighting (ie. you fight Fire, you can't summon Fire cards) and the two heroes you pick will influence only the spell cards.
Of course, testing will say if it's the right choice or not. After all PSCD worked pretty well so might just be wise to use the same system.