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Sometimes certain features cannot be implemented because they should have been planned from the start, and if you try to add them later they could break everything in the game (causing even unexpected bugs).

One of those features is character-specific covering, as you can see in the options menu for this game. Since each character has a covered/uncovered option, from here you'll be able to choose which ones you want to see covered or uncovered.

It was a feature requested many times by fans, but as explained above since my games are insanely complex (just the character  coding is usually a lot of lines!) I couldn't do it. Also, before the new layeredimage Ren'Py feature wasn't available and it would have been almost impossible to implement it.

Now luckily, I could do it!

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Comments

Franka Scy

...but what does "cover" mean?