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Still making tests with the card rewards for CoM. Differently from PSCD, you get cards each level you beat (at least 1). Each card belongs to one of the 6 elements: Life, Death, Fire, Water, Earth, Air.

Done this way, if you're stuck on level 2 of life, you could try level 2 of fire (or any other element) and manage to make progress. We'll see lol

Also, the "valiant souls" are the replacement of PSCD stars. Differently from PSCD, each soul belong to an element too. So to upgrade Life cards you need Life souls, and so on. I need to balance this since in one of my early tests, even just adding +1/+1 (attack/life) to a single low level card was making it overpowered since it costs only 1 mana...

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