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I know that some people are having trouble using the "ddstory files" that I provide on the map packs, and I've receive messages asking me how to do it from scratch. Here is a short demonstration of how I put together my map-packs in the DDE. I know that maybe,  there are some other ways to do this, so you guys are welcome to let us know in the  comments below how do you do it.
Also, please let us know if you are running the ".ddstory" file that I include in the uploads without problems, and how you make it work. I think its more like a "folder hierarchy" problem, but any info you can give to our community is very appreciate it. 

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How to assemble maps in Dynamic Dungeons Editor | Epic Quest | Battlemaps for RPG & tabletop games

https://patreon.com/epicquest Many of my patrons have been asking me how to put together a story using my map-packs in the Dynamic Dungeons Editor. Here is a short demonstration of how I do it. I know that maybe there are other ways to do this, so you guys are welcome to let us know in the comments below, how are you using this awesome software. Thank you so much for watching, and thanks to all my patrons for their epic support. DDE Steam link: https://store.steampowered.com/app/1694430/Dynamic_Dungeons_Editor/ ★★★ Epic Quest Battlemaps, highly detailed animated maps for roleplaying and tabletop miniature games. Day, night, grid and gridless versions. Visual FX like rain, snow, fog, etc. Sound effects and/or music to give you an immersive gaming experience. Become my patron and get instant access to all my maps, and get new maps every month.

Comments

Nathan

I did go through and manually edit each one to the correct one and that did work. It is a pain though because ddstory not a single file structure and the use of \\ can cause issues with many text editors.

Nathan

Are you exporting the story as a bundle?

Epic Quest

Yes, but that way you can only open the maps through the editor and as a whole, and we want to be able to select the maps individually as well.