Public release of Tentacles Thrive Alpha v2.12 and Progress update (Patreon)
Downloads
Content
Both Public and Patreon releases are here! They are two equally important milestones of our development. One being the Save/Load implementation while the other is our core Battle gameplay.
As requested, Save/Load is implemented before other features. Although it doesn't seem to have problems so far, please be advised that any potential bug can be game breaking and render the save useless. Another thing I would like to warn you guys here and in game is that as I continue to make more features, the save might become incompatible with newer versions.
Public version v2.12:
Added Save/Load function
Added birth graphic
Bug fixed - undefined words in narrative during Explore
Bug fixed - Dolphy's specialty no longer stackable
Progress update
Patreon version
Standalone Battle gameplay
Now that the core Battle is completed, I will be tweaking the mechanics from feedback as well as implementing it into our game. After which the following tasks will be resumed:
Showcase new feature Instinct with placeholder
Finish improving intelligence
Illustrate more world backgrounds
Add Skip button
Implement Weta, Scrapper and Inuax scenes
Work with VA for more voice assets
Sync Red Lion, Weta, Scrapper and Inuax scenes
Add lore for Scrapper and Inuax
Add more stories for feature introduction
Add more sound effects
Add food, skin, minerals and herbs indicators to diary
Develop Queen's Nest
Implement consequence for running out of Food
Ensure at least one monster remains in the inventory
Add an easier rest button
Adjust RP points in bonding
Enable features to calculate result with Lv considered
Implement rarity
Add Preg setting
Add Weather
Add day/night
No Newgrounds update this month as I have mentioned before. Attached two formats of the game. They have the same contents.