Population control
- Option A 81
- Option B 238
- Option C 138
I need your help on an important subject of our game. I have been designing better population control mechanism for our game for sometimes now. It is an important part of the game, as without it, a lot of features would kinda lose their purposes due to being overly easy.
There are some options, and I have some preference. But I want to hear your inputs:
Option A - We need to feed food to all of our troops, every round, or else they could leave.
Option B - Secret Garden has limited slots at the beginning(9 slots by default). Maxing level with a monster can create new slot. Over crowded(more than slots) can create conflict between monsters that result in injuries.
Option C - Prefer the current design, no population control.
Your vote and comments would always be a great help!