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Next small project I am working on in a building owned by the Thieves Guild that houses one of their prominent members. I have most of the interior designed and rooms blocked out, and am thinking of having a barracks (for new members), single rooms for official members, some slightly larger rooms for officers, kitchen, storage, small armory, maybe a stash, latrines and a large gathering/meeting hall in the center.

Any other specific rooms that you would like to see?

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Morvold Press

I've uploaded another photo of the progress I'm making with the Guild -- happy with it so far. I have the exterior yet to do, a few guard stations in the hallways, and then, of course, the primary Guild common room, which should be interesting. I decided in making the Guild Leader and Lieutenant's Quarters that the Leader would have a mixture of refinement and terror. Plush, comfortable furniture mixed with candles and skulls of those that have tried to take him/her down. As always, comments welcome toward anything you'd like to see added!