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Illustration by Ken Boledo

Session Zero is a very important and useful part of every campaign. It's where characters are sometimes generated. It's where house rules are agreed upon. It's where DM's and Players (hope to) agree on expectations for how the game/campaign is going to proceed.

For some, it can also be the first time everyone is being introduced to a Virtual Table Top environment, or is transitioning away from TOTM (Theater of the Mind).

To download the Map Pack, please click on your Tier link below and the download URL will be listed there in map release order.

Tier 1 - https://www.patreon.com/posts/tier-1-dungeon-81146477

Tier 2 - https://www.patreon.com/posts/tier-2-world-map-81312503

Tier 3 - https://www.patreon.com/posts/tier-3-master-87793681

Tier 4 - https://www.patreon.com/posts/tier-4-master-87797001

For some, this can be a daunting and intimidating experience, while others find the new ability to visualize everything extremely exciting and rewarding. Session Zero can sometimes include building up your character in your VTT of choice and, perhaps, walking through some "first steps" with regards to using a map, moving your tokens and rolling some dice.

Toward that end, I've created a variant of the Meadwagon city map with a large Tavern (the Meadwagon) and included 22 unique shops to support your party walking around and buying its starting equipment, as well as returning to as you level up to repair items, search for ingredients, sell off loot and purchase more expensive gear!

The map contains the following shops:

Butcher

Baker (no Candlestick Maker)

Moneylender

Herbalist

Barber & Doctor

Furrier

Woodworker

Leatherworker

Armory & Smith

Weapon Shop

Book Shop

Magic Shop

Mason

Painter's Shop

Music Shop

Weaver

Jewelry & Fine Goods

Potion & Alchemy Shop

Pet Shop

Brewery

General Store

Tailor

If you would like your party to have a lasting relationship with a given NPC merchant, or work with a particular store, or provide quests/missions from vendors looking for rare components, materials or ingredients, then this map would be great for that!

I hope you enjoy it!

Files

Comments

Last Phoenix

Do you include the roofs for the shops? The way foundry uses walls to cast shadows hides so much of your awesome maps. If the roofs existed as tiles one could add them to the map using the levels module to make the map even more immersive.

Ryan Rogers

Seconded on the roofs! Are they part of a higher tier? I remember there was somebody I support here on Patreon who had roofs but they were only in a higher tier, don't recall off hand who that was though. :-)

Jacob Smith

I created a legend based on the roof tile numbers 1. Music Shop 2. Tailor 3. Leatherworker 4. Outhhouse 5. Painter's Shop 6. Woodworker 7. Furrier 8. Butcher 9. Barber & Doctor 10. Weaver 11. Potion & Alchemy Shop 12. Ruined Lodging 13. Jewelry & Fine Goods 14. Lodging 15. Lodging 16. Moneylender 17. Lodging 18. Pet Shop 19. Lodging 20. Lodging 21. Brewery 22. Lodging 23. Lodging 24. Wharehouse 25. General Store 26. Armory & Smith 27. Weapon Shop & Lodging 28. Magic Shop 29. Book Shop 30. Herbalist 31. Tavern 32. Mason 33. Baker I also have a JPG of the may with the numbers, but I wouldn't want to share that without permission.

Victor Gonzalez

I could never get the dd2vtt copied into roll20.