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After a very long night with no sleep, the battle system has been completely overhauled 😴

The game is currently uploading.The HTML download and website are already updated.Other versions will take up to another hour (yes, my internet is painfully slow 🐌).

Party Formation System

You can now freely set your party formation.

Attack Slots (3):

Can attack and use skills

All combat stats are fully added to party stats

can't use lust attacks

Support Slots (4):

Can’t be directly controlled

One character in a support slot will automatically use a skill if available each player turn

10% of their combat stats are added to party stats

Lust Slots (2):

Use lust attacks and skills automatically

Constantly shift between your selected animations 🔥

No combat stats are added

Groping Animations Change

Haaving multiple people grope at the same time sounded great on paper, but in practice it was just too much.

Only one character can be groped at a time now

Support positions can grope Attack and Support positions, and vice versa

Lust positions are excluded

Lust Attacks Rework 💋

Lust attacks no longer defeat enemies directly.

Instead:

Lust applies a damage bonus to enemies

100% lust damage doubles all damage you deal

There is no cap. So 500% lust damage = you deal 600% damage 😈

Lust is now a damage amplifier rather than a win condition.

Blight System Added ☠️

Each turn, the damage enemies deal increases.

This ensures:

Battles cannot stall forever

High defense builds will still be pressured

The longer the fight lasts, the harder it gets

Why I Think This Solves Quite a Lot of Problems

Your damage and the enemies’ damage increase each turn, so endless battles shouldn’t happen anymore

Having 7 party members with multiple skills before allowed pure skill spamming. Now skills should feel much more impactful

Previously you could just spam L to get through battles, often without even looking at the animations. Now lust animations constantly loop

You no longer have to decide between Attack or Lust attacks, both are now useful and work together

This should add more strategic depth, especially once more talents are added that directly interact with these new systems

New Strategy Focus

The core strategy now is:

Use lust attacks to increase damage taken

Follow up with skills and direct damage

Swap party members freely between slots to adapt mid-fight

There should be multiple viable ways to approach combat now.

Thank you all, I’m going to get some sleep now 😄

Files

Comments

Franco Elian

Estoy de acuerdo con el desconocido cuídate un poco mas,osea no te presiones

Patty

Niceee the new system sounds very good. Tha m you so much for your hard work but be sure to take breaks as well 🫡👍