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Hello, friends of Laura!

I’m back to work on the next SR update. I was away for a few days at the end of last week, so there was no weekly update. I resumed nearly as planned this week, though I’ve encountered a new problem. I installed the latest version of Daz3D, and unfortunately, batch rendering is causing my computer to crash. The last crash was so severe that I lost all my custom toolbars and menus. My next step is to restore them and figure out what’s causing these crashes during rendering.

Due to this setback, the October wallpapers are running a bit late, but I’ll complete them next week and continue working on the next game update.

That’s all for today. Have a great weekend, and thank you for your support!

Regards,

Nemiegs

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Kvadning

The latest version of Daz has a batch render plugin built in that activates with Premier. Could be a conflict? You might need to roll back.

Nemiegs

I recently replaced my C drive, so I can use only the newest version of Daz. However, I also use my old ManFriday batch renderer, which might be causing conflicts. Could it be so?

Kvadning

I think the pre-installed plugin is also by ManFriday so it could be the case. Just had a look at the Daz forums and a couple of people have said that Render Queue crashes out with this version. Might be worth raising a support ticket?