Weekly Update 26/2026 (Patreon)
Content
Hi, guys!
I skipped another weekly update. It's summer. These things happen.
Last time, I said I was going to prioritise actually enjoying the summer a little if we finally got decent weather.
Well, we did. The problem is... apparently I'm incurable.
Addicted. Possibly an idiot?
I genuinely cannot stop working. I sit down at the computer just to check one thing. Then I might as well fix that one little thing while I'm there. And since that's done, I can quickly do this other thing too.
And then this. And that.
And suddenly the day is gone.
My wife eventually decided to put an end to this madness herself and booked us a hotel for a few days, not too far from home.
My computer was taken away. My access to smart devices was severely restricted. I was effectively imprisoned in a restaurant and released only for massage and bicycle rides.
It was terrible, but I survived.
What I'm supposed to do with all the extra weight from this ordeal is a problem for autumn, I suppose.
Despite this brutal intervention, some work on Chapter 3 was completed.
All the legacy images for the first week of Chapter 3 have now been edited and re-rendered, so they're ready for post-processing. I've also fixed almost all of the legacy animations from this part of the game.
The old material is steadily taking shape and moving closer to the point where I can focus more heavily on the new Chapter 3 content.
And next week, I haven't promised anyone that I'll rest. So I'm working.
That's all for today.
Have a wonderful weekend, everyone, and thank you, as always, for supporting the project!
Nemiegs