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I took a shower today. Yes, again.

It struck me like lightning!

Update file of v0.9 is not compatible with v0.8 compressed version!

Not at all! The compressed version uses webp images. Reference to this file type is in the code. A full-size game, on the other hand, uses jpg. The update version contains the full-size code. When you add it to the v0.8 compressed, it overwrites the base code. You lose access to the navigation as the game is looking for jpg, but there is only webp in the game folder.

So, the "update v0.9" is in fact the "update v0.9 to the full-size game"

I have no idea now how to clear out this mess I created.

I have 3 game files now:

Full-size game v0.9

Update v0.9 for use with full-size v0.8 only!

Compressed game v0.9

To avoid misunderstanding in future, I would like to stay only with the full-size game and updates for it. Just 2 files with the same code and the same image path in the code. But for this, you would need to download the full-size v0.8 or v0.9

Alternatively, I could create a full compressed version of the game at each update. But it still would be much bigger than the update file. So downloading a full-size game once and just the update every time it is released would be a much smaller amount of data in total.

Something like that. I am terribly sorry!

Regards,

Nemiegs.

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Comments

Adolfo

Thanks for your excellent work