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Good evening, congregation!

This week, I've been engrossed in the routine work for the upcoming game update while also catering to the whims of the Marketing Department by creating an SFW promo video. Feel free to judge for yourself just how SFW it turned out. Regardless, I'm pleased with the outcome, and the marketing department is also satisfied. They've promised to keep a low profile next year and let me focus on routine game development, though, between us, I'm a bit sceptical.

I'll be uploading preview images tomorrow, as a significant portion is currently in the rendering process. Next week, I'll continue with more rendering, marking the last week in my plan for visual updates. Following that, it's coding time. Early access should be available in two weeks, and let me tell you, the changes are massive! The design is completely revamped, all the maps have been replaced, a couple of new and unseen choices have been added, and the game's size has been reduced by 3 GB without compromising quality—in fact, it has improved in some areas. The Hall of Shame has undergone a complete overhaul, and there might be a few more surprises that I've momentarily forgotten. The best way to discover them is to play – you'll see!

I wish you all a fantastic weekend!

Nemiegs

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SFW_promo

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