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Hi everybody!This month, Optional Class Features for the Magus class won out our popular vote poll. I had an interesting time writing this as it gave me the opportunity to look back over the magus class and consider simple fixes to a few issues. In fact, some of the material here (the expanded spell lists and replacement for Eldritch Armament, for example) may get rolled into the core class in the future. Enjoy!If you aren't familiar with the magus already, you can find the free trial version on the DM's Guild here: https://www.dmsguild.com/product/265322/The-Magus-Class-Preview

Thanks as always for your ongoing support,Benjamin

Files

Optional-Class-Features-Magus.pdf

Comments

Craig W Cormier

The expanded spell lists, alternative spellcasting ability, and retraining feature all make sense and line up well with the optional features for other classes in Tasha's. The replacement for Eldritch Armament confuses me a little bit. At least for the Magus, this seems to be an obviously poor choice. EA locks into the Enspell and Aegis features in a way that none of the Fighting Styles do. I think any player that really wants a Fighting Style is better off waiting until 4th level and taking the Fighting Initiate feat from Tasha's. I would love to hear the rationale for this optional feature though, or if there is something obvious I am missing. The Magus is my favorite 3rd party class so any additional content is always welcome.