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Hey backers!!

As you may already be aware in two weeks I will be posting an entry on the blog that simultaneously introduces revised drafts of the Magus and the Scholar. Following that release I will be giving all $5+ backers the opportunity to vote on which class I proceed with (at least for the time being). This is a sneak peek of the revision of the first 5 levels of the Magus!

I will need to send this off to Barkalot to pdf-ify tomorrow night so if you have comments PLEASE try to leave them here or on the google doc today or by tomorrow evening! I look forward to hearing from you!

Thanks,

Benjamin

Files

Magus, ED Revised

Magus Presented here is a revision of the low levels of a new base class, the Magus. An original draft was revealed on the Sterling Vermin Adventuring Co. in July and feedback from around the internet has been incorporated into this version. The Magus class is designed to encapsulate a myriad of...

Comments

Outlandish Adventure Productions (OAP)

For the Enspell Mystic Mark option, you didn't specify a duration. I'm guessing it's a minute like the Aegis option, but I just wanted to make sure it was your intention.

Outlandish Adventure Productions (OAP)

Sorry, more notes...I accidentally hit Enter instead of Shift+Enter: For the Eldritch Archer armament, the wording is a little confusing. I think your intention is that it requires both your attack and bonus action to cause the arcane explosion. Perhaps it could read like this "Once during each of your turns, when you hit a creature with a ranged weapon attack using a weapon under the Effect of your Enspell feature, you can choose to mark that creature until the end of your turn. As a bonus action, you can expend a magus spell slot to detonate the mark. When you do, each creature within 10 feet of the marked creature, including the marked creature, must make a Dexterity saving throw against your spell save DC, taking an amount of the same type of damage dealt by the attack equal to 2d6 per level of the spell slot expended on a failure, or half damage on a success." I know it's a bit more long-winded, but I feel the feature needed a bit more clarification, since no other feature I can think of melds a bonus action into an attack this way. The PHB tends to separate them more fully, which is what I tried to represent with my suggestion. As to the Sorcerous Sentinel option, I agree with the commenter in the Google Doc; I would much rather see something different with it or see it removed. It'skind of useful against low-level mobs or creatures with many smaller-damage attacks, but feels much less versatile than the other options due to being much more niche than the extra damage, which is pretty much always useful. For the Arcane Order's Arcane Enspell, does the user have the option not to knock the target back if they want force damage, or does it always happen whenever one chooses to take the force damage? I suppose the same question also applies to the Sylvan Enspell. Speaking of the Sylvan Enspell, I realize that poison damage is very commonly resisted so that helps to balance, but I feel that possibly permanently rooting a target to the ground, especially if running a ranged magus, is a little too powerful. In the Primordial Order, allowing the magus to learn one of the dialects of Primordial, at least according to the Elemental Evil Player's Companion, is redundant if one knows Primordial. Other than those little things, I'd like to say that I like this version of the magus a lot more than the one you put out in July. It feels much more unique, especially as a "half-caster" class a la paladin and ranger that is more based around spellcasting. I love the replacement of Extra Attack with War Caster; it provides a ton of flavor and cool gameplay opportunity. I know that as a two-handed Sylvan Magus, I'd love to Thorn Whip a target in the backline to drag them closer and then wallop them with a greatsword, making use of my Mystic Marauder Eldritch Armament to annihilate a high-value target. It really feels like maguses will be really fun playmakers, and I really look forward to seeing more of this class. This update may even cause me to switch my vote away from the scholar.

sterlingvermin

Now added to this Limited Time Sneak Peek, an additional archetype! A buddy of mine has been asking me to make a ninja class or archetype for a long time and I decided the Magus would be the best place to do it. Since I drafted it out today I thought I might as well share it! <a href="https://docs.google.com/document/d/1H8PQV6JM96l67bo5fEgDejNSvO1DRA12hR2b1Ancho0/edit?usp=sharing" rel="nofollow noopener" target="_blank">https://docs.google.com/document/d/1H8PQV6JM96l67bo5fEgDejNSvO1DRA12hR2b1Ancho0/edit?usp=sharing</a>