the Sorcerer Revisited
- the Sorcerer Revisited with bigger sorcery point pool 3
- the Sorcerer Revisited with a sorcery point pool that refreshes 8
In the last week I've been working on a slight rebuild of the sorcerer class to improve its identity and niche in the game. I got a bit of feedback on an earlier version earlier this week from /r/unearthedarcana but today I'm hoping to get feedback from all of you. Presented here are two very similar options for a sorcerer rebuild.
In option 1, sorcerer's pool of sorcery points gets bigger by leaps and bounds as they level up. This gives them a ton of flexibility but, in practice, might lead to spamming their highest level spell slot over and over again.
Option 1: https://docs.google.com/document/d/1Er4Ohgo9ZqUnEdxuwigB32NKc6yfio93-binvOo9Vos/edit?usp=sharing
In option 2, sorcerer's pool of sorcery points gets slightly bigger as they level up and they gain the ability to completely refill their pool of sorcery points once a day (twice a day at higher levels). This maintains most of the flexibility of option 1 but adds in a bit of constraints so that spamming your highest level spell slot may not always be the most efficient use of your sorcery points.
Option 2: https://docs.google.com/document/d/1G5QxsYzt4dsB7gy4nnXrfnx6OuvUiq5k4rWw1m_A874/edit?usp=sharing
Vote early because I'd like to incorporate the feedback received here into the post for this upcoming week. I hope you like this revision of the Sorcerer class and thanks for your support!