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So this animation's almost done and should be up by Saturday, now that I've decided I want 2 angles.  So this is the other one.

I'm in the middle of a different animations, so after that I should have another one up next week.  After THAT, I may have something up at the end of January/beginning of February.

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Chun Li

So how are you liking blender?

Nyl

Yeah, I just have to get used to it. It's inherently inefficient, so you have to learn how to make optimizations yourself.

Chun Li

I see, I feel like more blender models are more clean. Not sure if they’re easier to pose and edit compared to sfm Can’t wait to see what else you can do!

Rikolo

That seems harsh, what exactly you struggle with?

Nyl

Nothing in particular, it's just that Source is a game engine and Blender is a rendering engine. Source is built from the ground up to cut corners so you can simulate it in real time. You have to figure out how to cut corners in Blender if you want to optimize your render times.