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AMR support for Greatsword (spinny ver)/Unarmed/Sword/warhammer. Also optional mace set using the sword animations.

AMR (Animation Motion Revolution) for SE only. AMR allow animators to save their motion data inside the animation. So thanks to this you won't need to run nemesis to get the animations working for skysa/abr or if you're using it as replacer for power attacks. You can also rename and mix it with other animations. Or use it with Stance mod like in the video to switch between movesets on the fly.

Download link  in the discord  server. Or DM and i will send you the link If you don't use discord. Follow this quick guide from patreon if you're having  trouble connecting to the discord server.
https://support.patreon.com/hc/en-us/articles/212052266-Get-my-Discord-role

Files

Previews only

[Preview] Added AMR support to the older skysa movesets

AMR support for Greatsword (spinny ver)/Unarmed/Sword/warhammer. Also optional mace set using the sword animations. (will be out in 4/5 weeks) AMR (Animation Motion Revolution) for SE only. AMR allow animators to save their motion data inside the animation. So thanks to this you won't need to run nemesis to get the animations working for skysa/abr or if you're using it as replacer for power attacks. You can also rename and mix it with other animations. Or use it with Stance mod like in the video to switch between movesets on the fly. All the movesets are compatiable with ABR 5.7+. Just rename the animations files and you're good to go. If you love what i am doing and want to support its continuation, then consider becoming a patron. https://www.patreon.com/eskyrim