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This week I worked on everything. I did a lot of postwork for static renders and frames for animations. Compiling some of them. Fixing issues here and there. Apart from that I continued to pose and render new scenes, working on dialogues and code. Postwork was pretty frustrating, I had to redo it three times as I wasn't happy with the results. I continue to experiment with my render settings and approach to postwork to get the best possible quality. Mostly it's about noise and details.

I almost finished postwork for all rendered art and next week will focus on finishing the code for all these scenes. Some of them I'd describe as the best I've ever done. But honestly, I have that feeling with every new update I'm working on :)

I did some math, and it looks like I have 6 scenes left to work on. One of them I'm currently working on and it's about 40-50% done. Some of these scenes are bigger, some smaller. It's roughly about 200 renders and 5 animations. And you know how I hate to make any estimations. But my guess is it'll take about a month of daily 9-hour work without days off. I'll do my best to finish this update by summer. That's a psychological deadline for me that I don't want to cross.

Approximate numbers are 506 renders, and 40 animations.

Check new wallpaper and special renders if you missed them. I'll also post two new previews next week. So stay tuned.

Have a nice week and take care.

mr.moonmi

P.S. Please join my Discord, Twitter, and follow my Subscribestar page (Free Tier). Just in case. Thanks.

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