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This week was hard, I haven't finished posing and rendering scenes that I planned. Instead, I've been working on code and music mostly. My head is buzzing from all the music I've listened to. If I only had to add music for the current update it's one thing. But replacing ALL music is a hard task. I'm listening for hours and dozens of tracks trying to pick a track very close to the one I'm replacing. To keep the mood and make these changes not that obvious. It's very tricky. But we're getting there. I've replaced more than half of all music in the game already.

The other part is coding. I've been working on a few new features including a complete rework of the statistics screen and menu when I suddenly noticed that I have issues with loading old saves. I've spent several days trying to find the source of the issue, done multiple tests including a complete rollback to the old build but for some reason the issue stayed. I don't know what causing these issues. Perhaps some changes in old files, although I've checked every single line of code. I'm really lost. Problems with saves vary and do not occur with every save. So it doesn't necessarily mean you'll have to start a new game(which I tried to avoid with every new update, even had my choices and score systems planned accordingly), but there is a possibility that some of your saves won't work or will load in a different place. If it loads, you should be fine. But I'd still recommend starting a new game. Just to be sure that your save files are fine. Thankfully my game isn't THAT big:) And by the way, some of the new features may help you keep track of your previous choices, your paths and preferences. So not only save names, but also an in-game screen might come in handy. I might show you a preview later or you'll see it directly in the new game release. It's still in work.

Next week I'll catch up on posing. Will dedicate the whole two or three days to that and then get back to code and music. I also still have some art waiting for postwork, some animations waiting for editing and some new UI stuff.

Overall, you can see the trend. Again, I need more time. Again, I underestimated the amount of work. So no release announcement yet:( The good news is that is basically a final stage.

Have a nice week and take care. Thank you for your understanding and support.

mr.moonmi

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Jonathan Hang

I don't mind restarting over; it shouldn't take long to replay to the current events. Thanks for the update; can't wait to see the new features and GL on your end. ✌🏻