Development update #202 | Chapter 7 | Localization project update (Patreon)
Content
Hello everyone.
Sorry for the long silence. Work has been going on this whole time, there just wasn’t much to report. In addition to working on the art, I’ve also been studying and implementing new tools to improve and speed up my workflow. This includes working with organizing libraries as well as the overall development and 3D process. Progress doesn’t stand still, and I often miss new tools that come out. Learning and integrating them takes time, as does getting used to them and adjusting already established workflow. This includes both new scripts and third-party applications. I try to go through this process every six months to a year because it’s necessary to keep up with the times, even though I don’t particularly like change. Right now I’m in the middle of adapting, but some of the new tools are already noticeably improving my workflow.
As for my progress: Overall, making good progress. I’ve been working for a couple of weeks on one story action scene that requires a lot of time but will only take a couple of minutes on screen. I still haven’t decided whether I want to make it a cinematic, a slideshow, or fully gameplay-oriented (in the Renpy sense). Maybe all of the above. In any case, there’s still a lot of material to prepare, both in terms of renders (about half of the needed art is ready) and individual assets. The script and even the music for it are already done, now I just need to put it all together. It should turn out very impressive and even epic, I’d say. But as always, no spoilers. I think there are about 50-70 renders left in this scene, and then I’ll move on to the next big story scene. I'd say I'm roughly halfway through this update already, in terms of planned scenes. I can still make some changes here and there, add something, cut something. But looking at the main flowchart, it looks like it is. Finally. Although considering how long it's been since the last update, I'm thinking about adding a few extra lewd scenes, just so it was worth the wait. But I'll get back to it later.
Regarding the localization project:
I’m still looking for people who can help EDIT THE EXISTING TRANSLATIONS for Brazilian Portuguese, Georgian, Japanese, Kazakh, Korean, Lithuanian, Swedish, Ukrainian, and at least one more person for Portuguese, Italian, Turkish, Spanish (Latin America), Czech, Greek, and Latvian.
It won’t take much time, so if you know one of these languages, please fill out the form on the website. Thank you.Results of the polls btw:
Public Poll(Patreon, SS, Discord): 🏆 Voting Results — 333 Votes Cast! 🥇 Octavia — 113 votes 🥈 Daisy — 85 votes 🥉 Cathy — 49 votes 4. Chloe — 30 votes 5. Riley — 26 votes 6. Liu — 11 votes 7. Olga — 10 votes 8. Ellie — 5 votes 9. Veronica Jones — 4 votes
🎉 Octavia wins with 33.9% of all votes — finishing 28 votes ahead of Daisy!
Wallpaper (for $10 patrons): 🏆 Voting Results — 45 Votes Cast! 🥇 Riley — 19 votes 🥈 Octavia — 12 votes 🥉 Liu — 4 votes 🥉 Cathy — 4 votes 5. Chloe — 3 votes 6. Veronica Jones — 2 votes 7. Olga — 1 vote 8. Ellie — 0 votes
🎉 Riley wins with 42.2% of all votes — finishing 7 votes ahead of Octavia!
Special Renders(for $20 patrons): 🏆 Voting Results — 25 Votes Cast! 🥇 Riley — 18 votes 🥈 Octavia — 7 votes 3. Liu — 0 votes 3. Cathy — 0 votes 3. Chloe — 0 votes 3. Olga — 0 votes 3. Ellie — 0 votes 3. Veronica Jones — 0 votes
🎉 Riley wins with 72% of all votes — finishing 11 votes ahead of Octavia! Thank you to everyone who voted! ❤️
I’ll try to start working on them as early as tomorrow. I've been thinking about what I'd like to do this Halloween, and honestly, I decided I don't want anything spooky or pumpkin-themed. You know, the basic Halloween render style stuff. Instead, I'll do something funny and cool. At least I hope it will work, lol. Will see.
That’s all for now. Work is actively continuing despite all the hardships and worries. My sleep schedule is still shit, and my mental state... well, it's okayish, I guess. Slightly better than it was just a few months ago. I moved, finished renovations, and my new workplace is much more comfy and productive now. By the way, the power outages have already started, but I’m prepared for them. This is the third time I’m upgrading to a more powerful battery solely for PC, so this year the outages shouldn’t affect my work too much. There will be inconveniences, of course, but in general it should now last me about 10 hours of PC idle work and 4-5 hours of rendering. Though if there’s no power for 20 hours at a time, then it can become a problem. Which is quite possible, given the destructive strikes that have been happening lately. Ugh...
Thank you! Have a great week, and take care!🤍
mr.moonmi