Dev update #28 (Patreon)
Content
Hey, guys. This one gonna be short.
This week, I mostly worked on organizing my library, optimizing my workflow and improving models. I've done this a couple of times before. But I always put off the longest and the most tedious part. The last straw was when I waited about 15 minutes just to load one fu***ng scene. My models also took ages to load, and it was hard to pose them coz everything was lagging. It's super hard and exhausting to work under such conditions. So I decided to take this seriously and put all my effort into this problem. As it's very important for future updates as well.
And I'm very thankful to Dr.Mad (check his game here, if you missed it) who during the whole week gave me valuable advice on how to improve the development process, improve render quality, reduce rendering time etc. He really helped me a lot, and I'm super grateful for that.
I almost finished this necessary work, and I'm very optimistic about next week. Coz I plan to do a lot of posing and rendering. I already see a huge increase in performance after all that I've done, and that's amazing. Even though I didn't pose and render much this week, I did some work on planning scenes and made a few sketches. I hope I'll have numbers to share with you next week. And maybe even previews...
Have a nice weekend and stay safe.
mr.moonmi