Dev update #36 (Patreon)
Content
New record. This week I managed to pose and render 100 images! Which brings the total amount to 367. The speed is amazing, and I'm very happy and optimistic about that. Honestly... This is such an achievement for me. I have already begun preparations for future scenes. I need to work on new environments, prepare characters, light those scenes etc. So I don't expect such progress on renders next week. Besides, I had to rework some characters skin again. Don't even ask... LOL Overall, their look doesn't change much, so don't worry about that. I'm just learning and experimenting during the development process to reach the best quality and look I can. I'm trying to improve with every new render I make. To tweak something here and there if I don't like something. In this particular case, I still wasn't happy enough with wet-looking skin and it's details. That's my stumbling block...
Anyway, next week I plan to finish post-work on a big batch of renders and finally code a huge part of the scene. After that, it'll go directly to my translator. I really hope you'll enjoy it. I even challenged myself with coding work and implemented a small freeplay. Don't worry if you're not a big fan of it. No room tours and sandbox stuff. Just a bit of freedom to make a gameplay more alive and interesting for you. As I say, I'm learning during the development, and it's very interesting to test different stuff, technics and mechanics. Well, it's very interesting until the moment it breaks the game :D
Don't forget to vote for the in game special render. Only 3 days left.
Have a nice weekend and stay safe, guys.
mr.moonmi