Dev update #81 (Patreon)
Content
Hi, everyone.
This week I finished missing art for two scenes and started working on the big Octavia event. It'll be different for each path. Plus small alternative scenes if you're on Liu's path. Haven't made much yet as I'm only working on Octavia's playroom;) But I hope I'll make good progress on this scene next week.
Approximate numbers for today: 472 renders and 8 animations.
I have a lot of other tasks waiting for my attention, but it's hard for me to stay focused, creative, and productive as I haven't had normal sleep for more than a month already. Almost every night, we're under massive missile and drone attacks that last for hours, and it's hard to just get back to work in the morning while you're emotionally and physically exhausted. I don't want it to affect the quality of the game, so I'm just putting off some tasks for later when I'll feel better. I don't like whining, but I felt like sharing this to explain why I'm only working on art lately and not making any progress on writing and coding.
Anyway, the most important and time-consuming work(renders) continues. My main focus next week will be on static renders for the Octavia event. New wallpaper and special renders polls will be posted in the next couple of days.
That's it for today. Have a nice week and take care.
mr.moonmi