Fixes and Requested Features (Patreon)
Downloads
Content
-The text box will now fade away and you won't be able to advance text when a "cutscene"(mostly just NPCs walking during dialog) is going on, instead of having to hit through "...". Once the event is finished, the game will automatically move you to the next message. If you didn't try to advance the text while a cutscene was playing, the transition will be smooth, without anything fading away.
-Added a "Show FPS" toggle to the Options menu. I guess you can now check how well it's actually running.
-Pause Menu will no longer crash the game within the intro lab area
-Pause Menu will no longer be miss-aligned when in full screen
-Fixed some typos
-Fixed clipping into the void through the door within the home area
-You can now adjust the frame rate limit within the Options menu and map it to any of the 3 cycles you go through by pressing "F" or "End". The range is 10 to 500.
As a reminder, this increases the game's speed if your hardware is sufficient enough, but may be limited by anything that forces the frame rate (i.e FreeSync)
Anecdotally, I found that holding right shift overrides any limit you may have set up in Radeon yourself. But I can't find any documentation that this is a thing. Weird.