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It begins! So I'm incredibly nervous about this overall. I've been a hobbyist game developer for many years alongside working as a web developer, but this is the first time I've really put myself out there for other people to share in what I do. I enjoy a lot of growth- and size-based content, but I hadn't found a lot of it in the interactive space, so I decided to make some myself!

So what am I actually working on?

First off, and probably most importantly, a game called Channeler. What is it? I've had the recurring idea/fantasy while playing other RPGs: "What if the girls grew when they leveled up?" Channeler is a harem-like fantasy adventure game where you, the MC, are capable of absorbing energy from defeated monsters.  Purifying the energy makes your body weak, but you're able to pass that energy into your Partners' bodies, which makes them strong and able to fight back against the monsters. It also has the 'side effect' of making your girls grow taller, stronger, and curvier. Little bits of BE, AE, and related growth, and of course GTS (primarily mini-gts).

I also put together a prototype for a 'Giantess incremental' game in javascript just to see if I could do it. In the vein of Trimps, Cookie Clicker, or other similar interactive apps, the idea is that you get recruited by a "goddess" from another dimension whose population is dwindling, and she gives you artifacts which let you grow girls to tremendous sizes so they can fit in in this other realm. It's very simple right now, as I mostly just did it to see if I could start the basics, but I may add small bits here and there if you guys express interest, or if I need a break from Channeler stuff.

The third thing is another back-burner side project that's much more like a Visual Novel than the other two, a modified 'life sim' based around the somewhat classic idea of the MC starting on a drug trial for fertility supplements to have a kid. Tentatively named "Trials and Titillation" (shout outs to Expanding Universe Games for the name idea), I wanted to make a life sim game that didn't involve tons of clicking around of little, mundane interactions, letting the player focus on the intimate aspects and growth instead. This one is going to feature lots of pregnancy-related growth, rapid preg, BE, Lactation, etc.

But again, Channeler is going to be my primary focus, and the other two are mostly there for me to have something in case I get writer's block or need to do something different to avoid burnout.

I have no idea what kind of reception I'm going to get, but the couple of people that have given feedback on the Prologue of Channeler have been very encouraging, so I'm excited to keep going!

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