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 Changelog:

If you haven't seen it already, our previous news post contains some details about this release.

On a side note, we upgraded our compilers. If Cemu doesn't start, install the Visual C++ 2015 runtime (x64)

How to get Cemu 1.8.1b:

Download via Patreon login here. Click 'Allow' and you will be forwarded to a page with the download link.

If the download doesn't work, don't panic. Just try again a few minutes later and if it still doesn't work, you can send us a private message and we will provide you with an alternative download link.

How to upgrade if you already have an older version of Cemu installed:

We recommend you to make a backup of your previous Cemu installation first. After that you can simply copy and replace the files over your existing Cemu installation. This way you can keep saves, settings and game updates intact.


Hotfix 1.8.1b: Fixes a bug that caused permanent CPU load even when no game was running.

Comments

Anonymous

DKCTF crashes AMD driver after a sew seconds of gameplay (cahce cleaned already). Heavy glitches on 1.8.0 and 1.7.5, but it never crashed the driver before. I have a 480RX.

Anonymous

Alt+Enter to toggle Fullscreen does not work (I have to Ctrl+Alt+Del to exit and kill the app).

Leo

fingers crossed this works on AMD

Anonymous

I had to delet Cemu Hook to make this run.

Daemoncel

cemuhook crashes this version

Anonymous

Anyone else having to wait a million years for Shaders post 1.8? Shaders loaded super fast before 1.8 for me

Anonymous

It's a problem with every new version, we'll have to wait for a new one.

Anonymous

Thanks for being the third person to repeat this.

Anonymous

I don't remember where but I heard CEMU hook doesn't work on this version...

Anonymous

What? Nah man, I heard that Cemu hook /doesn't/ work on this version. Where did you hear it doesn't work?

Anonymous

Well it is about time that CemuHook gets a new update so why not, i will try the new cemu version in a few minutes, right now I have high hopes ^^

Anonymous

Cemu hook doesn't work on this version :/

Anonymous

Update equals "0" fps in not moving from 11 - 12 on BotW look like I give up from patrion paying there is no point if this update are doing nothing people need more fps not fixing some particals and fog more fps more fps

Anonymous

my cpu is fx 3850 overclocked to 4.6 ghz that is 8 cors ,4 gb r9 380 Gpu

Anonymous

Buy a Switch if you have that much money then, don't pirate the game

Anonymous

Alright we get it cemuhook doesn't work with this version.

Anonymous

Honestly though, since 1.8.0 released I've noticed that cemuhook impacted my frames negatively, is that the case with you guys?

Anonymous

Think I'm just gonna stick to 1.7.5

Anonymous

Bye patreon its been great!

Anonymous

It won't start in this version #feelsbadman

Anonymous

cemuhook for 1.8.1 now ready

Anonymous

BOTW will run with Cemuhook 4.1.1, but once I load the game, I'm getting around 4 fps in play as supposed to 30. I moved my shader cache and it's the same deal.

Anonymous

I noticed the performance drop as well not as low as 4 fps but its there.

Anonymous

Gonna wait a few days judging by comments if its worth upg too

Anonymous

Cemu Hook for 1.8.1 has been released. Those crying can now stop.

CJ

I noticed a drop in performance with this build. I also noticed that it speeds up once you disable the new "feature" with Windows 10 Game mode. Push Windows Key+G and go to settings, and uncheck "Use Game Mode for this game." At least that worked for me.

Anonymous

There is sound bug as regards: the rain, the enemies and the water ^^

Anonymous

It's taking a lifetime to load the shaders

Anonymous

could not find reequired cemu functions and a error code ...

Anonymous

You'll need to either play without Cemu hook or get the newest from their page.

Anonymous

crashes in dungeons,much less fps with eye-cancer, much more lagging in world and no video sequences with new version 1.8.1 .....

Anonymous

Do you use a AMD GPU? I have those eye-cancer glitches to. This emulator works fare better with a NVidia GPU. So you need to wait. But there is a solution for your problem with the videos. Isntall Cemu hook. Works just great for me :)

Anonymous

It runs ok. Most of the guys have a old/wrong Cemuhook version or didn't notice that gpu cache is back to normal.

Anonymous

my shader cache doesnt work anymore. its not loading even when i delete precompiled...

Anonymous

Great job.. BOTW doesn't crash after ganon anymore either! thanks for the hard work.. ill check out the socket stuff in the future :)

Anonymous

Again no luck with DK Tropical Freeze((( It was so close in 1.7.2 - i even completed the game. There was 1 only problem - glitchy fur - problem with beard of cranky cong and 2 bosses. Everything else was great. In 1.8.1 seems to be better performance then 1.8.0, but anyway no texture on DK barrel - it's just gray and some other textures lost. Very sad that it's impossible to use old shader cache and there is no new anywhere.

Anonymous

Yes it seems to be fully crash less with 1.8.1b, 2h without any crash. But it also happened the game didn't crash in a 2h30 live with 1.8.0, so let's test more. Anyway it's a great emulator, congrats to Exzap.

Douglas Otoni

Great job team CEMU! Unfortunately my Rx470 still have problems in BOTW

Anonymous

Will NFC ever be fixed? I am unable to use amiibos on botw since 2 versions back. Anybody know a fix?

Anonymous

any fix for the problem that when i go to gorons in botw the cemu crash ?

Sentario

All I get from win key and G is xbox (Microsoft) game recorder

Anonymous

Just a side note the blow button on super mario 3d world doesn't work anymore on 1.8.1 or 1.8.1b and mario kart 8 seems to crash after cup finale just before results given

MoreCoffee

bayonetta 2 witch time audio glitch is fixed! Very nice :D

nSomniac

I just tested Mario Kart 8, had no problem, but mind you i have also deleted my cache recently to see if it would help with BOTW, actually speaking, since the new update i have noticed new graphical effects in every game played, there are tons of really subtle effects in BOTW that i didn't even realize weren't there to begin with even tough i have also played quite a bit on the wii u itself.. had to do something before this worked well :)

Anonymous

Anyone have any luck getting Mario Tennis to load?

Anonymous

Crashing is far less common for me now in 1.8.1b, thanks for the great work guys!

Anonymous

HEY I AM PATRON BUT CEMU 1.8.8B IS NOT VERIFIED

Anonymous

Same problem here. 1.8.1b is still unverified and slow?

Sentario

I had no issues getting it???

Anonymous

Got crashes as hell in Gerudo city in Botw, much more than in 1.8.0 pfffff

Anonymous

error, I downloades from here but still "Unvirified"

Anonymous

I cant even get it to start.....I tried to install the runtime but it says its already installed

Anonymous

nevermind......needed to update cemuhook also

Tom Hbrkz

I have some random crash when I use magnesis skill on Zelda Breath of the wild near of zora house.

Tom Hbrkz

I confirme some random crash when using skills anywhere :(

Dennis J.

Hi guys, first of all, this is my first month and my first Patreon build, love your work! A few things I've noticed so far: - random crashes in BotW that didn't occur in the previous build at all (e.g. when fast travelling, changing armor or just randomly when roaming the field) - overall performance (fps) seems to be less stable in BotW than before - I can't get Smash to run. At all. It ran just fine in the previous build. I keep getting a blackscreen and the 'disabling and re-enabling controller input settings' to fix it doesn't work either. When I select "disable" in the input settings with the game loaded and try to save, cemu crashes. Same happens when I disable the inputs before loading the game and then try to load it. The only other game I've tried so far is Wind Waker and it runs as smooth as ever.

Sentario

Not sure but I have 0 issues with BOTW now and I do not crash.. (OVERCLOCKED VIDEO CARDS CAUSE CRASHING BADLY, EVEN AT LOW OVER CLOCKS .. WARNING!!) Also BOTW is smoother for me with Cemu Hook and runs far better than before... Now as for other games.. NO one got Smash bros running on 1.8.1b that I know of so use other 1.8.0b to load that game.... Basically its not hard...

Sentario

For people who overclock your video cards.. WARNING!!! It causes a lot of crashes..

Anonymous

Hey! I'd love to see a frame limiter in the next version of CEMU! Keep up the good work guys!

Anonymous

It would be great to be able to set it on a per game basis through game profiles.

Sentario

They need a Frame skip and limiter

Sentario

Skip for slower machines and limiter for faster

Anonymous

agree, at least internal limiter, rivatuner causing crashes, nvidia limiter is good but you need to change setting for every game - takes time

Anonymous

That's not entirely true. I've overclocked my 1080 ti to the max cemu nor the game uses more than 40% gpu utilisation for me. I fixed my random crashes by enabling Superfetch in services. Ever since then I can play forever with no crash and max Overclock. I only wish they could fix the frame skip in shrines.

Anonymous

Thanks for the update guys. Just wanted to let you know I have been testing BOTW and I haven't had any issues whatsoever for the longest time ever since I turned on Superfetch all random crashes etc are gone. Although over a period of time maybe more than 5 hours continuous game-play weird artifacts or coloring will appear but is fixed by restarting the emulator. My fps is stable 30fps outside and in shrines 60fps. Although the frame skip is too fast in shrines. I run a 4770k @ 4.5ghz and 1080 ti overclocked 2035mhz 12200 Memory and haven't seen fps drop except for one or two areas in villages.

amouro

Visual C++ 2015 runtime (x64) is not installing for me what can i do

Sentario

Following your info I have a i5 3570 with a 660 ti and I Switched to MSI and uninstalled my Gigabyte overclocking software... I get solid gameplay and the game is to fast in shrines I bounce between 50-60 fps in shrines but MSI overclocking helped a lot as the crashing stopped

Anonymous

Delete your GPU Cache and generate your own. Helped a lot for me.

Anonymous

will there be any AMD support? NVIDIA is pretty much up to date wouldnt it be wise to work on AMD support so that are frames a be a little better. I understand about the hard work that you guys are putting into the opengl API which is relativatly good. But what about supporting the Vulkan api alot of us users would love to see support for vulkan. another question isnt the console power by an amd gpu itself its just something to look into?

nSomniac

I'm not completely sure if this has been looked into or mentioned in the past, but after digging a bit trying to pull the update 97 for zelda botw from my wii u i have found that the update folder contains parts of all of the previous updates, this may be part of the problem that some people are having.. i know that from what i saw everywhere it said only newest updates need to be used because they are inclusive of previous updates.. well from the wii u itself this looks like its wrong because the update folder that i am copying as we speak is 9,9gb. it's gonna be a few hours to transfer it all but im gonna look at this and see if i can build an update that is roughly the same size after the newest patch. Update. . . So i took all of the updates from nus and stacked them it's slightly bigger than just the update alone but most of the files overwrote.. hmm...

Dennis J.

I don't know if this is the right place for such requests, but I'd love a screenshot feature integrated into cemu. Mappable to a button on a connected GamePad (Switch Pro Controller share button, I'm looking at you xD) and maybe even in the native rendered resolution (before downsampling). If this is even technically possible, I'm a complete noob lol.

Anonymous

Just an FYI; The latest CEMU Hook version (0.4.3.0) seems to have addressed the fast travel crash issue...either that or I've been very lucky fast traveling around since the use of this latest version.

Anonymous

Hi, why does the rumble not work and remains grayed out in the options ? I play with an Xbox One controller. Otherwise there is the compilation of shaders which is very long compared to the old version :(

Anonymous

I bounce between 24 to 30 FPS outside. Just waiting for something stable that caps at 30 for the entirety of gameplay. I've been holding off at playing at all until then. i7-2700k SandyBridge OC @ 4.5GHz GTX1080 OC Edition, Asus ROG Strix 16GB DDR3 1600 The jumps in frames between 24 to 30 just speeds everything up and slows down. It's just annoying. Don't feel like Cheatengine or anything should be necessary for CEMU to run a game smoothly on its own.

Anonymous

I absolutely agree. They should be no need for additional tools.

Anonymous

can i do anything, to compile games like botw faster ? i need about 10 min to load the game...

Anonymous

i support the hard work but i no sense just one only release for mounth, sorry for that i think and i wish many many plus info for the develoupers ,thanks that for all,good work.

Anonymous

damn i am using all the grap packs except pro hud ,,,and the 4320p and damn it looks awesome runs great now also evga nvidia user ....great job team cemu...thanx

Anonymous

anyone know when the next version came out for patrons ?

Anonymous

you do realize that most emu's don't have a release for 6+ months.. heck offical PCSX2 releases are a year or more apart.. you only get minor ones cause of github, otherwise you'd not see anything new

Anonymous

they don't kick just to kick...doesn't matter if you own the game, if you ignored the warning about not talking about certain softwares or how you obtained an update (other than on your Wii U) then THAT can trigger getting kicked... error means it was updated incorrectly (placed incorrectly or overwriting the original game files)

Anonymous

@Sean Post, maybe it's just me, but, maybe your posts on here caused you to get singled out. If you want to talk about stuff like that you're better off to use Reddit, than the official means (i.e. here or Discord,) as Mapleseed is used to download and install both games and updates through unofficial means; not through Wii U extraction. If you have a question about Mapleseed, you should probably look up Q&A for that instead of Cemu. The posts here don't really help your case.

Anonymous

The savegames done with the version 1.1.0 are compatible with the game in 1.2.0 ?

Anonymous

yes, save games are compatible with different regions as well as long as the hash (safe file folder name) match's

Anonymous

This update seems to desyncronize the cpu from the gpu and causes crashes. Is there a hotfix coming out to address this?

Sentario

If you Updated to the newest VIDEO drivers I suggest you roll back one to stop this issue

Anonymous

i played and lagged..

Anonymous

Basically anyone lags unless you have a GPU at or above 660 and a processor of i7-7700k (or so) with (maybe) overclock. Though, 660 GPU will be maxed out at 100% so I would suggest something stronger.

Sentario

I run an i5 3570 and 660 ti and I can play almost every game just fine.. so needing a 7700 OC'ed is lies

Anonymous

With this update and the latest Cemu hook I'm able to play games fine with an i7-6700HQ and a GTX 1070. A 7700k is better but not necessary to get a good experience.

Anonymous

some peoples interpretation of "just fine" can be miles apart.

Anonymous

yo whats the next update waiting for hyrule warriors to be playable

Anonymous

rolling up some hyrule herbs medicnal