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Hi Patrons,

we've got some information to share about the upcoming Cemu update 1.9.0.

The focus of this update will be a complete revision of the current input system which includes:

  • XInput support
  • More accurate emulation of the padscore and vpad libraries
  • Rework of the input GUI
  • Controller profile system
  • Moreover, minor other improvements

You may wonder what can you expect from these changes in detail?

Firstly, XInput support allows you to use your favorite xinput controller without any mapping software, which could cause problems before: For example some users had to reconfigure controllers every time.

Additionally XInput controllers can finally make use of the rumble feature, which so far has only been supported for DirectInput controllers.

The new controller profile system is designed to be easy to use and allow for greater flexibility in regards to future extensions. For example, external applications are able to edit the current input profile and can switch active controllers. This was a frequently requested feature by third-party UI creators, so we hope that this is put into use soon.

Later on we may also add a way to automatically load different controller profiles per game.

The improved emulation of the Wii U input libraries (padscore and vpad) will fix some input bugs and add support for new input features in games:

  • Super Smash Bros can finally be played with up to eight players
  • The updated version of SSB will boot without having the controllers deactivated on start
  • The coop mode of Shovel Knight and Donkey Kong Country Tropical Freeze are finally working as expected

We also hope to fix more input issues before the update is released, e.g. Terraria and ZombiU are currently not accepting any input at the title screen, making it impossible to progress further into the game. Additionally, we are looking into improving Gyro control via mouse.

Wiimote and native motion controls are not included yet, but will be added in a future update.


Preview videos and screenshots

Here is a video which shows one xinput controller mapped to one GamePad and seven pro controllers in a SSB match:

https://streamable.com/aq9uu

A screenshot from the Shovel Knight coop:

Donkey Kong Country Tropical now correctly recognizes the Pro Controller:


Comments

Anonymous

Hy Team Cemu, that are great news. I have one Question: will this update fix the not working cutscenes in BotW and the Pictobox issue in WWHD?

Anonymous

keep up the great progress , much appreciated from this gamer :)

Anonymous

Cemuhook fixes the cutscenes. The updated version was released.

Anonymous

Been waiting so long for a input focused release and it's here! Can't wait! This will definitely be a impactful version, hence the minor version bump is called for. Will triggers be independent now without having to use XinputPlus?

Anonymous

When will we see this released?

Anonymous

Yes! Have wanted to use cemu with my shield tv but the lack of xinput has made it impossible

Anonymous

Seeing as how 1.8.2b was just released, and they release monthly, then....I'm sure you can figure out the rest.

Anonymous

We need more performance for botw

Anonymous

AWESOME!! Now if only there was a way to use a REAL GamePad with CEMU. Im looking at you Mayflash!

Anonymous

Solid news. Great Job Cemu team! A few things I'd like to be fixed: Sound issues in Super Smash Bros, sound & crash issues in Fast NEO Racing, graphical glitches in Donkey Kong, etc.

Anonymous

thanx for Gui developpers with "Controller profile system" . i was waiting for long time

cemu

Cutscene are not working due to missing h264 support. That won't be added with this next update. However, you may use Cemuhook until it's officially implemented.

Anonymous

Please add support for Tank Tank Tank!:)

Anonymous

Oh yeah and please fix sound issues for nes remix 1 & 2.

Anonymous

Please add suport for Mario Party 10 !!!

Anonymous

Please look for Xenoblade X. Many Tks.

Anonymous

when monster hunter 3 ultimate runs without black screen it would be awwesoooomeeee.....

Anonymous

team cemu first of all thks in advance for read our comments , please take in consideration the top games we are expecting for emulation in cemu theses are pokemon tournament (has a graphic bug once u begings the battle) , bayonetta 2 (flashing in all stages, sometimes hopefully u can find a stage with minor flackering) , Mario party 10 it does not work , believe or not this games are so expected for us, regards

Anonymous

First, thanks for your great work! Still I am wondering, if there are any chances that the Overall AMD Performance (CPU/Multicore and GPU) could be improved in the "near future"? Any plans/ideas for this yet? Especially regarding BOTW ;)

Anonymous

when you guys gona fix the camera rune in botw i dont play because of this bug it suxx that you cant take pictures... but great job so fare you guys rock...

Anonymous

For me too i have i5 with gtxforce 960, and i run without problems

Anonymous

Lava visual effect go wrong in zelda botw ( death mountain ) sorry, bad english

Anonymous

hey man as a huge smash fan and the main reason why i got cemu i really appreciate it cause its what ive been waiting for so thankyou so much, also great work with botw

Anonymous

Wow, thank you very much! Maybe I can finally stream to steamlink and make good use of 4 controllers, which did not work before!

Anonymous

SORRY, BLOW MIC IN SM3DW NOT FUNCTION ! THANKS IN ADVANCE!!

Corrodias

Increasing accuracy sometimes brings performance penalties, so it's not necessarily an indication of a problem.

Mored4u

Don't forget so many people waiting, "Wiimote and native motion controls are not included yet, but will be added in a future update".