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Hi Patrons,

here is a little Christmas surprise!

  Changelog: 

  • Added multi-core PowerPC emulation
  • SpotPass support (Auto-download BOSS files)
  • Small optimizations
  • Misc smaller changes and bugfixes
  • Detailed changelog (1.11.3) 

How to get Cemu 1.11.3:

Download via Patreon login here. Click 'Allow' and you will be forwarded to a page with the download link.

If the download doesn't work, just try again a few minutes later. If it still doesn't work, you can send us a private message and we will provide you with an alternative download link.

How to upgrade if you already have an older version of Cemu installed:

We recommend you to make a backup of your previous Cemu installation first. After that you can simply copy and replace the files from the zip over your existing Cemu installation. This way you can keep saves, settings and game updates intact.


Multi-threaded PowerPC CPU emulation

This feature is still work-in-progress and therefore is disabled by default. If you want to test it, you can enable it by going to the CPU mode menu and selecting either Dual-Core (2 cores) or Triple-Core (3 cores) mode. 

Keep in mind that this is super experimental and as a result rather unstable. Expect crashes and softlocks in a majority of games. But it can also lead to some nice performance boosts depending on your hardware and the game you are running.

SpotPass (BOSS) support

Previously if you wanted to play a online game which needed SpotPass data (for example Splatoon or Super Mario Maker) it was necessary to dump the BOSS files from your console. This little annoyance is now gone since Cemu 1.11.3 can download and decrypt BOSS data automatically in the same way the real console does it. Like all other online features, it requires that you have setup and enabled online mode in Cemu.

Comments

Skitz

Wow Thanks Cemu Team, Merry Christmas and Happy New Year.

Anonymous

Merriest Christmas & the Happiest New Year!

Caleb

Getting 50-60 fps in BOTW with a R5 1600 with triple core with no crashes so far. This is amazing! For comparison, I was getting about 25-35 fps before.

Anonymous

I just spent 5$ for this new update, I hope it's worth it!! I never usually spend money like this lol

Anonymous

Amazing! I'm getting up to 60fps now too on dual core opposed to 25-40 before! Wow! Sometimes my.pc freezes though cause it's alot to handle on my cpu! Lol!

Anonymous

Make sure to try both dual and triple as one might get you more fps than the other

Anonymous

dual and tripple core emulation will start any game not or is very very slow at my ci7 cpu... at the moment i think this is not the right way...

BP

It is worth it every cent, I finally have stable 30 fps literally everywhere thanks to the additional threads being used. Something in my setup caps at 30fps, I do not even know how high it practically would get.

Anonymous

okay i can now confirm, change the custom timer to QPC (under Debug) will help and then a speed boost at Dual Core is visible a the only game is zelda botw, all other games will not start, are slow or crash EDIT: after restart my computer, more games will run at speed boost, sorry;)

Anonymous

Merry Christmas!

Cooks

Awesome, Merry Christmas!!!!

Quinton Ashley

Amazing work! Triple core only crashes in MK8 during the loading screen of the second course for me. So happy to play in 1440p at ~60fps on my family's pretty old iMac, couldn't do that yesterday!

I.am_Show

I am a patron but it's telling me unverified and is slow, how can I fix this please

cemu

Sometimes restarting Cemu fixes it. Also make sure Cemu has internet access and is not blocked by any firewall (Internet access is required to verify Patron status)

Anonymous

When fix glich tt2 Wiiu edition?

Anonymous

With an i5-7300HQ Quadcore and GTX 1050 4GB, 16GB DDR4, BOTW is now at 30fps using Dual core and QPC as well.. Turning off the full sync brings it up to about 40fps.. dungeons are at 60fps.. Using the ,FPS++, 1080p, Clarity, the AA needs something :/ am trying to find a better Anti Aliasing option since the FXAA graphics pack is a dud.

Anonymous

im getting 20 ~ 30 fps just a little higher then usual (Botw). What graphic packs are you guys using?

Anonymous

if enable triple-core mode dun play mario tennis fix it plz

Anonymous

Great job! Was able to get some improvement with dual-core on my 8600k. But for some reason triple-core choked and stuttered like crazy.

Anonymous

Alright, I said I would put my money where my mouth is and I deff am! Great job on this release! We would love Vulkan but you DID help the performance on ALL cpu's so I'm super impressed! Thank you for your hard work!

Anonymous

This is AMAZING. I'm getting a stable 40-45 FPS in the overworld, and constant 60+ in shrines now. No random spikes of lag, and EXTREMELY minimal stuttering. Previously I was getting around 22 FPS everywhere, and doing pretty much anything would slow it down for a second or two. Now it's not only playable, but significantly MORE playable than on a console (and of course looks much better). Is this limited to three cores, or in the future could we see possible usage of 4-6?

Anonymous

Holy Shit! Great work! But, why isn't this a major release?

Anonymous

Feedback for Devs: 4770k @ 4.2GHz, 16GB DDR3 1600MHz, Asus Strix GTX 980Ti +90 +350 using Dual Recompiler. Went from 3 minutes to load Cemu 1.11.2 & BotW to 10-12 minutes to load Cemu 1.11.3 & BotW. Performance in my chosen testing area (top of a mountain) went from 42fps average to 60fps average. Performance wise, I'm getting very frequent stuttering during gameplay as well as lag spikes. Menu navigation is quite difficult too due to the performance issues. CPU usage is only averaging around 60% as well, up from the average of 40% I was getting before. Temples are unplayable. 7fps average with a ton of skipping, audio issues, etc.

Anonymous

I'm getting a virus warning from Windows 10. It says Cemu.exe contains Trojan:Win32/Spursint.Q!cl

Anonymous

Any idea whenCEMU might get Tokyo Mirage Sessions FE working?

Anonymous

mhh for me its not Working. Before the Update i got 40 - 60 Fps in Zelda Breath of the Wild. Now with Dual or triple core its still 40 - 60 Fps !:EDIT:! After Delete and Reinstall my graphik Packs it Works :) Great Job

elemileTLDR

Well, that didn't help me and my i7-4940MX at all. Both dual and triple core modes merely heated my CPU more quickly, making it throttle down to 28 GHz or so (I'm usually at 3.3 GHz on CEMU). Even before throttling the FPS gain was virtually none, except for some hit-or-miss 5 FPS in shrines and high/isolated areas, accompanied with microstuttering (I'm usually ~25 FPS overworld, GX2DD off). So, I still can't get even solid 30 FPS. Oh well. ----SPECS: Lenovo Y510p (upgraded) i7-4940MX @ 3.6 GHz 2x NVIDIA GeForce GT755M 2GB [SLI unusable for CEMU] 16GB DDR3.

Anonymous

When I was play botw frame drop triple core mode and dual core mode same how solve it?

Anonymous

The performance using dual-core recompiler is way better for 3D rendering (60 constant fps in every area instead of 40fps most of the time in older versions) but it stutters a lot when menus are open (map, inventory, main menu, quick menus...). 2D rendering is suprisingly slower than 3D rendering. Config : i7 4790K @ 4.20GHz, 16Gb DDR3 2130Hz, GTX 980Ti, running both system, games and Cemu on a 256Gb SSD. Any suggestions?

Anonymous

I can't play since 1.11.1 =( When I try to open any game, cemu gets stuck into "loading" on title bar and nothing happens at all. I'm trying to fix this for 3 hours now, help please

Anonymous

Impressive release. Just some feedback : Triple core make BotW stutter heavily. Dual core makes it very smooth and ups the fps. This is interesting considering my setup. We already discussed this next one but ill post it here so others know. Xenoblade chronicles x crashes when using dual or triple core recompiler. My specs are i7 5930K @ 4.50GHz, 16Gb DDR3 3000Hz, GTX 1080 Ti.

Anonymous

This release is awesome! But it's a little sad too because if I have GX2Draw on the enemies won't stutter in the distance. At the same time, it can eat up to 17 FPS for me! I suppose it's minor, especially now considering I can achieve 30+ FPS even in villages and such.

Anonymous

Just awesome , the work you guys are doing is super appreciated from all aspects it takes to make cemu work like it does. Thank you have a great New Years Cemu crew gamedropswithpops gaming

Anonymous

Dreams really do come true.

Jonathan E Beck

Running a 5820K at 4.1Ghz, enabling either of these compilers actually gives me significantly lower performance over the standard compiler. BotW takes over a minute to even load the game, and in game it barely touches 40FPS in even the opening shrine. Will be interested to see how these progress. Thanks for the hard work.

Dale Watts

Hi all, I no it is not fully supported by the emulator, but will Intel IGPU be worked on more to make games work with it? Thanks

Anonymous

Anyone else losing audio when switching to "Wii U Game Pad Only" Mode to play BOTW? Could one of the graphics packs be causing this? What is the best forum for these kind of issues?

Anonymous

My OS is Windows 7, my CPU is an i7-4790k, GPU is GTX 970 with 16GB ram and I get nowhere close to 60fps as some users are reporting. In fact, it performs much more slower on both dual-core and triple core recompiler: 15-20 frames, lots of stuttering and it takes ages to get past the menus. It seems most people reporting huge fps gains have a Kaby Lake CPU or newer.

Anonymous

I made a backup of my OS and decided to upgrade to Windows 10 to test if Windows 7 was the problem, and I have to report that: No, it is not. The game still performs poorly on Windows 10 using dual-core recompiler or triple-core recompiler, with lots of microstutters. This is using only the high resolution shadows and FPS++ graphics packs, also with ''Full Sync At GX2DrawDone()'' turned off. Apart from that Cemuhook is updated, drivers are updated, game version is 1.4.1 with dlc 3.0, so basically everything is updated.

Anonymous

i cant load any games with this release. it always crashes.... help!!

Skitz

I have windows 10 pro x64 with a ryzen 7 oc@3800mhz, gtx1070, 16gb corsair memory @3200mhz, asus x370-f motherboard and i've tried both dual and triple core modes and i'm still barely getting any fps increase, i'm lucky if i see 10+ fps extra and i'm still having to use fps++ because if i dont i will get fps dips down to 25 and lower sometimes, also cpu affinity is strange, even and odd cores work like they should but if i select all cores then it will act like i've selected even.

Anonymous

Love this release and all the work you've done. But recently I've gotten this strange issue where if the game crashes or I exit out of cemu, I have to reboot my computer to get it to start again. I can't seem to find any instance of it running in the background, signing out and signing in doesn't fix it, and I'm out of ideas. Unless there's some second process or service I'm unaware of, I can't think of any reason for this. Anyone know what's up?

TheSleeplessDragon

Great job with the recompilers! With the all the extra frames, I noticed an issue with the vsync option; FPS is capped at 60. Now don't get me wrong, 60 is amazing! I'm just wondering if we could better support 144hz monitors now that we can hit a higher FPS. Thanks for all your hard work!

Anonymous

Could som. explain it? Is it possible to play games on cemu with technologies like g-sync/fast sync? Is it working properly? Disable "vsync" in cemu and enable g-sync/fast synt through driver menu? Thanks

Anonymous

I love the work you've done guys, now cemu can run pretty smoothly on my i5 7400. :D

Anonymous

I also have a small problem, when I fight enemies in BoTW, the battle music overlaps itself when I use the FPS++ Graphics Pack and the Dual Core Recompiler, does anyone else have this problem?

Anonymous

Triple-Core Feature makes the Ryzen 1800x run Zelda Smooth with 25-30FPS 390x GPU no frame skips enabled either. Not one crash after playing 4+ hours.

Anonymous

With my Ryzen 1700@4.0Ghz it does not run smooth. It bottlenecks my GPU (RX580@1500mhz) on lowest Settings (720p, no aa, ..) and I can reach 20-30fps. On YouTube I see people running BoTW on ryzen CPU (1600@4.1Ghz) at 60fps in 2k.. how is this possible? Do I something wrong?

Max

i7 2600k @ 3.40 / up 4.00oc , 16gb ram g.skill 1600mhz , GTX 970 4GB , run 32-60fps .. he has small freezes from time but it smooth gameplay

Anonymous

FIX ryzen on 1.11.3 cemu zelda botw: Go BIOS and disable SMT, this is working on me ryzen 5 1400 3,8Ghz OC and rx 560 2gb, min fps 17 max fps 33, Graphic packs: BotW FPS++ for v1.4.0, the legend... amd light circle fix, the legend... amd shadows, the legend... 1920x1080, the legend... Clarity GFX UHD V1.3.3+, the legend...LWZX Crash workaround, AMD control panel shadow cache disabled

Anonymous

Amazing update, the multi core support did SO MUCH improvement to me, playing at 55 ~ 60 FPS now. I wasn't a patreon when I updated it yesterday and I didn't knew the best way to do, I just copied the new .exe file onto my old cemu folder and it worked fine, does it have more files that I sould have replaced? Anyway I'm going to copy all the update files onto the cemu folder when I get home from work, to be sure everything is done right.

Anonymous

Make sure you click the Triple Core Feature. It is not on by default. Maybe try the SMT disable. I did not. It does not go under 25FPS for me. On the task manager 1 core is 100% 2 more are near 75% on average.

Anonymous

Hey are you guys looking into the crash at the end of Smash Bros matches in Solo Campaign?

Anonymous

Not only it crashes at the end of matches in Solo Campaign, but also when a new foe has appeared (challenger approaching). Also audio bugs. Please fix this.

dante_87

I'm getting a constant crash in BotW after the cutscene when Revali gives you his power. The game tries loading back and just crashes.

dante_87

I manage to bypass that crash by copying the save to version 1.11.1. No crashes there. Then moved it back to 1.11.3. Was able to finish the game that way.

Anonymous

Hope Team Cemu Doing fine and can continue with their Project , Amin !

Anonymous

Please make cemu Run smoother for Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz (4 CPUs), ~3.1GHz , NVIDIA GeForce GTX 970 DAC type: Integrated RAMDAC Display Memory: 3692 MB Dedicated Memory: 4007 MB Shared Memory: 3781 MB and don't forget about old pc user , thanks in advance ! can cemu run on vulkan ? or is it better with open gl ? i still don't understand about the different from vulkan and opengl so that's why I ask ,, because what i read vulkan much better than opengl ..

Anonymous

your cpu only gots 4gb system ram? you need to upgrade at least 16gb(32gb pref) and a SSD wouldn't hurt

Anonymous

Okay I have OCed i7 4790k to 4.5Ghz, GTX 1080Ti, Cemu 1.11.3 installed on the SSD...and I have 0 FPS improvement with triple/dual new features. I deleted shader cache, I tried using someone elses, updated drivers...nothing helps. Anybody has ANY idea what and why and how to fix this?

Anonymous

can we get a reset switch so instead of having to exit cemu just to load another game?

Anonymous

Mario Kart 8 does not work in AMD graphics since driver 17.1.2

Goku

So any news? Its almost been a month with no word

Anonymous

must be on holidays

Anonymous

To my understanding this next release will be primarily focused on regular updates / bug fixes, etc. Nothing absolutely exciting. They have until the end of the month, so within the next couple of days. Of course, this is just what I recall hearing (in regards to what's being worked on.)

Anonymous

hi I stop playing botw a few minutes later, and after 30 seconds I will be able to play again in a little while. The graphics card is using 970, and when it stops, gpu usage is completely stopped and then it goes up again. I think it's a graphic vram leak or a bottleneck, but what should I do? answer me plz....

Sentario

I thought Exzap was working on getting the Wii U OS menu booting?? Whatever its called... System Menu