Experimental 1.14.0 release (WIP release 16) (Patreon)
Content
this is the preview release that includes the new texture cache. It's otherwise identical to 1.13.0. Only get this release if you are willing to put up with heavy graphic bugs. Otherwise we recommend to get Cemu 1.13.1
To reiterate, you likely won't have an enjoyable gaming experience using this version.
Look at this release like irregular nightly builds, giving you the possibility to follow development more closely, with all the upsides and downsides that it brings. At some point, when we consider 1.14.0 stable enough, there will be an official release with a detailed changelog.
The known improvements so far
- Fixes performance problems due to point rendering (MK8 Toad's Turnpike and other levels, Fatal Frame 5)
- Fixes offset shadows in Pokken, Hyrule Warriors and Unity-based games
- 'Block artifacts' on newer Nvidia GPUs are gone (BotW and Monster Hunter 3 Ultimate)
- Some games now show graphics rather than just a black screen (E.g. Batman Arkham Origins, Ninja Gaiden)
- MK8 shadows now working on AMD
- XCX purple texture glitch seems to be fixed, or at least the chance of it happening is a lot lower
- Fast Racing Neo renders almost perfectly
- Lots of smaller improvements (visible projectiles in Tachyon Project, fixed face shadows in Mass Effect 3, fixed character lighting in Assassin's Creed titles, ...)
Known issues
- This version has some internal optimizations turned off, resulting in slightly worse FPS overall
All of those issues will hopefully be resolved soon. Overall we estimate that another month of work will be necessary to bring 1.14.0 to a usable and stable state.
Latest version is Cemu 1.14.0 (WIP release 16): Download
New updates should come out every few days.