Home Creators Posts Import Register Favorites Logout

Content

Changelog:
  • New texture cache/manager
  • Huge compatibility improvements
  • Graphic improvements
  • Audio improvements
  • Many all-around changes and bugfixes
  • Detailed changelog (1.6.0)

How to get CEMU 1.6.0

Download via Patreon login here. Click 'Allow' and you will be forwarded to a page with the download link. Note: If the download link does not work, wait a few minutes and try again.

Disclaimer:

Due to the massive number of changes in 1.6.0 it is quite likely that some games or features that worked in 1.5.6 are now broken. If you happen to encounter such an issue please report it and we will try to fix it in time for the next release.

Please also note that this release was focused on accuracy and compatibility and there are likely no FPS gains.

Known issues:

  • Recompiler can cause glitches/freezes.
  • There is currently a driver bug on NVIDIA hardware that can cause a graphic issue in Super Mario Maker. If you are affected, the game will look like this. There is no workaround at this point.

Also a reminder for 10$+ Patrons:
If you want your name to appear in the about menu of CEMU, please send us a message with the desired username.

Comments

Anonymous

Nice! Thanks a lot

Anonymous

I'm glad to see Pokken Tournament starts now, had graphical issues but was loading from a remote location on home network. Will copy to the machine that CEMU is launching from and see how it plays.

Anonymous

Didn't say they were fixed...

Anonymous

Mario kart 8 grand prix is finally playable after building some shader cache :))) so no longer only time trials. And it also looks a lot better, and the audio is better.

Anonymous

In MK8 the karts on race has lost the specular lighting.

cemu

Yeah I noticed a similar bug in Splatoon. Will look into it.

Anonymous

Textures on Mario Kart 8 are working ok now same in Zelda WWHD, everything else still working as 1.5.6 to me. IMO it dosent deserves to be called 1.6...

cemu

It's mostly a compatibility update so you can't really tell the difference by testing two games which have been working for ages.

Anonymous

Thanks for the update! So here's my test of Splatoon: i7-6700k Gigabyte G1 GTX 1080 16GB DDR4 RAM Running on an M.2 SSD FPS Inkopolis: ~30-45 FPS Octo Valley: ~57-60 Audio is still crackling/spiking when submerged in ink, text in the menus still is invisible or corrupted, "Press ZR+LR" at start menu doesn't work on a controller (fine if you bind them to a keyboard), and the emulator crashes whenever an octoball falls in ink (a bug which still occurred in previous releases, not a new bug). Here's a quick link to the crashlog. <a href="http://pastebin.com/NeTL0kAR" rel="nofollow noopener" target="_blank">http://pastebin.com/NeTL0kAR</a> Hope this helps you guys with your troubleshooting! Just let me know if you want me to help with any more testing or need any more information.

Anonymous

Great Job, Guys! Mk8 seems mostly the same, Character select screen is better now, gotta rebuild my shader cache... so its too early to talk about performance -_- Smash runs much better for me, can confirm the other controllers work now, and the sound is the correct pitch (although still quite stuttery). Fantastic progress!

cemu

Thanks for the report. We know about the Splatoon crash bug. Will take a while to fix.

Anonymous

Yoshi freezes all together no matter what the settings

Anonymous

Was Project Zero meant to be working in this release? for me i still have the same messed up graphics. Also for me Bayonata no longer works and same for Kirby. Will report on if anything else no longer boots as i test more games

Anonymous

hi i have 1070 gtx in version cemu 1.5.6 games run 60fps , now 25 fps, any setting special? now work, starforx and other

Anonymous

I love what y'all are doing! keep up the great work. Runs well on my i3 4130 GTX 860 @ 50 to 60FPS. I get 1 to 10 FPS on my FX6300 R9 380.

Anonymous

Oh time for report : Zelda Wind waker : for me no shadow polygon bug :) for the rest it the same. Zelda Twilight Princess : same as 1.5.6 many a little speed up when wolf link howling in the title screen . Starfox Guard : for me i have a black screen (i have not test it in interpreter) . Yoshi Wooly World , game start , graphics glitch and for me crash after finishing first level (and sometime random crash). Bayonnetta 1 &amp; 2 , nothing special , like 1.5.6. Captain Toad : Some graphical improvement but nothing important. Donkey Kong Tropical Freeze : Text is good now , level in shadows is playable now too , but for me a little more slow than 1.5.6 . Hyrule warrior , no change. Mario kart 8 , shaders work in the first time now , but i think reflex shaders (coin, car ) not working now. Kirby : no changes. Shovel Knight : like 1.5.6 no change . Splatoon , same problem report here. Pikmin 3 : No black polygon bug now , the rest is the same for me (bug when you must check your group at the beginning of the game )except sound is better . Star fox Zero , start now bug big big sound problem, and slow. New super mario , mario maker and Mario 3D world : same as 1.5.6 , maybe some little imrpovment but nothing really giant. Super smash bros , same like 1.5.6. Xenoblade Chronicles : lighting is better , the rest is the same except the sound (characters speaks is better).Project Zero : like others , i have a big polygon problem , impossible to see screen good :(

Anonymous

Hi. Great update but one question. Project included Directx12 or OpenGL Accelartion in next updates??

Anonymous

need some help here... love what I see with this new update. however it seems to crash on me quite a bit.. my specs: i5 3570k oc to 4.6, corsair 16gb 2400 MHz ram, 1tb hdd and 1tb hybrid, with a evga gtx 970. i can run it for a bit, whether it be smbu, Mario kart 8, loz wind waker hd any of those, it will run for a bit and then it crashes. i have uninstalled and reinstalled like 3 different times. any help would be appreciated.

Anonymous

Pokken starts now just can't get past the menu

Anonymous

so lag playing the game

cemu

I personally didn't test Project Zero so I can't say. But some people say it works. Maybe using a save?

cemu

CEMU is already using OpenGL. No plans to add DirectX or Vulkan any time soon. There will be other optimizations however.

cemu

After it crashes, can you send me a message with the contents of your crashlog.txt from the cemu directory?

Anonymous

I hate to say it, but I am really disappointed ... already and the second version that promise miracles, but these miracles to serve if in performance with version 1.5.6 and 1.6.0, there is an increase in stuttering exaggerated? Not to mention the audio sector, instead of moving forward now the audio, and annoying to hear, is ok, it will be solved something in terms of graphics and compatibility, however, unlike the version 1.5.5, you released two versions unusable . I'm sorry for my outburst, because I understand that there is a job behind, and I should just like to thank, but just do not make me a reason, why release versions that are significantly worse in terms of performance and audio? P..S Sorry for my English translated from Italian.

ayurai

i'm disappointed too, but i dont remember they promise any miracles, anyway, looks like patience is the key here. I believe they are already doing many miracles with that fast development of the emulator, although it is not as fast as we would like, it is faster than any emulator I've seen.

Daniel

Team CEMU, I just wanted to report bugs I noticed this version that weren't in previous versions per your request. MK8 cart selection screen: cart images are scrambled after revisiting from completing first GP. Mario 3D World: Ground disappears at level completion screen once character sprite jumps in the air. nVidia gpu.

Anonymous

I understand, and ask for it again apologize, maybe I was too hasty in my outburst, but it is a vent made at the time, with a cool head is talked differently. What to say ? I hope that in the next version, you can again improve the speed.

Anonymous

why the i7-4710HQ cpu 2.50GHz and GTX860m play the games is so lag

Anonymous

Wow, the way i see it... those of you who are complaining are ungrateful little assholes... If you want it to work better, why don't you go code a Wii U emulator yourself?? Secondly... i can almost guarantee the only reason why you are probably pissed is because you are using the emulator to play pirated games...If you want to play games at full speed and enjoiy them, how about you go buy a wii u?

Anonymous

And im sorry Team Cemu... you guys are doing great!!!

EpicLPer

So far the 1.6.0 release is a bit weak, I mean I know you guys aim for accuracy right now and not performance but still, Mario Kart 8 as example lags like hell now due to particle loading and so on, almost 10 seconds on some parts which in 1.5.6 only took around half a second max.

Anonymous

mine is very jerky as well

Anonymous

Great job on the update guys! This update truly is a milestone for Cemu, and I'm excited to see what will be coming in the future. Unfortunately, for some reason I cannot get Yoshi's Woolly World to boot on my system. The farthest I've gotten is to the boot screen, where it tells you which controllers you can use for the game, and then the game leads to a black screen where it freezes. My specs are an AMD FX 6300 CPU, and a R9 270 graphics card. Is there any way to fix this issue?

Anonymous

Wait a few minutes in that black screen and the title screen will appear.

Anonymous

The emu needs to focus on compatibility before speed optimizations can be made. The emu is amazing work.

Anonymous

Super Mario 3D World is running nearly as solid as my actual Wii U. Mario Kart 8 is nearly there for me but still stays around 35-50 FPS. Can't wait to see what the future holds. Thanks for all the hard work! Can't wait until I don't have to take my Wii U everywhere.

Anonymous

Heaven on AMD processors is low performance

Anonymous

They will solve the problem of low fps in AMD processors in Cemu 1.6.1?

Sam Kilgore

The greatest solution would be to get rid of the AMD processor, and get a REAL CPU.

Efren

Seems to be on par for the most part in Cemu aside from a few specific games tbh, which may also be due to the GPU instead as with certain games in the past.

Anonymous

con i7 y nvidia gtx 970 ahora todos los juegos se crashean

Anonymous

el sistema operativo que uso windows 10 con i7 2600k

Anonymous

y como dije se cae permanentemente , existe una configuracion especial

Anonymous

Yoshi's Woolly World m se cierra el emulador

Anonymous

Hey Team Cemu ! When opening the 1.6.0 version so if spends a few seconds the cemu freezes, never happened to me before, this is the first version it this happen, please help! my pc setup is as follows : I7 4790 and Gtx 1070 !

Anonymous

there will be something new next week for delighting us. and we look forward to the arrival of the next cemu

cemu

Try deleting settings.bin in the cemu directory. Also if you have plugged in any USB controllers try unplugging them before you start cemu.

Efren

Will there be any teasers for the next build? :p

cemu

Yes, there will be a new Patreon post in 2-3 days. Release will probably be a week after that.

Anonymous

so whats coming up ? :P im exited about it