CEMU 1.6.2 released! (Patreon)
Content
- Hardware acceleration for Streamout (see previous Patreon post for details)
- Recompiler improvements (slight FPS boost in some games)
- Optimized file operations + AES-NI support (details below)
- Minor bugfixes, graphic and compatibility improvements
- Detailed changelog (1.6.2)
How to get CEMU 16.2(a) + 1.6.2b
Download via Patreon login here. Click 'Allow' and you will be forwarded to a page with the download link. Note: If the download link does not work, wait a few minutes and try again.
Optimized file access
For 1.6.2 some of the file-system functionality has been optimized. In short this means that any file operation done by a game should complete quicker (opening a file, reading, writing, iterating directories etc.). This can lead to faster loading times and in rare cases less stuttering.
Additionally, CEMU will now make use of the AES-NI CPU extension (if supported) for decrypting file data. Similarly to the change mentioned above, this can reduce loading times. Note that this only applies to games stored as WUD/WUX since extracted games (.rpx) are already decrypted.
Known issues:
- Recompiler can cause glitches/freezes.
- GPU buffer cache can cause flickering in certain games even on high accuracy setting
- Not all Amiibo features are supported yet
Edit: I uploaded 1.6.2b, it's minimally slower but contains a crash fix for Smash.