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Downloads

  • CandleflameBillboard.shader
  • CandleflameBillboard_Painted.shader
  • CandleFlame.psd
  • CandleFlame_sourcefiles_Unity2017.4.unitypackage
  • CandleFlame_sourcefiles_Unity2017.4.zip
  • Fake Candle SSS.shader
  • candle.FBX
  • candleQuad_01.FBX

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Content

 Here are the source files for the Animated Candle Flame shader.

There is the adjustable 3 colour Candle Flame shader, as well as an optimised version that just uses a standard texture.

I've also included the SSS shader for the candle, as well as a more optimised version that doesn't require a point light and fakes SSS lighting by adding in pre-baked vertex colours on the candle mesh.

Files

Previews only

Comments

Anonymous

Thank you for this cool mat!!! How can I remake a shader to work with LWRP? Thank you!

pucklovesgames

Thanks! I'll be looking into using Shader Graph eventually and convert a bunch of these over to the scriptable render pipelines, but I'm not sure if that will be any time soon sorry. I still don't believe the new pipelines are fully production ready yet.

Anonymous

Great tutorial! One question? I added this to a URP project and get the shader working but the quad is not being rendered as transparent. I selected URP -> PBR, does this work in URP?

pucklovesgames

Thank you. Yes this shader will work in URP with some tweaks - you'll want to use a Universal/Unlit shader, not PBR, and make sure it's Transparent, with an additive blending mode.