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Along with the game dev stuff I'm learning, I've been exploring 3d tools to get a better understanding of workflows and concepts. Hoping to someday make my own models and character rigs for games and animation! ^w^

Here's a foxy and some monsters I made with the software Nomad on iPad! (Nomad is like ZBrush but the interface is way cleaner, and touch input makes the camera controls feel intuitive.)

I'll be doing more sculpts fursure! The next thing I want to practice is how to better refine the smaller details... <w<

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