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Watch it here: https://youtu.be/6lezW-RGqfQ (An uncensored version of the video can be found on my Twitter)

Download the updated game here https://manyakisgames.itch.io/nudebyte

Passcode $1 Tier: (Nudity) https://www.patreon.com/posts/72593942

Passcode $3/$5 Tier: (Large-Breasts) https://www.patreon.com/posts/72593944

Nude Byte: Random Run is a lite version of the game that focuses on playing and collecting cards!

Several features have been removed in Random Run, including the Glitch City, customizable characters, bits/money, and many others.

Random Run is made for everyone to play while waiting for the game to be finished.

WHAT'S ADDED: (5.7.0)

Added Ciella and Meira, the commentators of battles.

Added an option to randomize the maps and weapons.

Added a tutorial map.

Added a mini Gallery. (Requires collecting 100 cards to unlock)​

Added 2 more maps.

WHAT'S CHANGED: (5.7.0)

All 4 abilities have been adjusted. Abilities don't require energy anymore.

The height of jumps can be made by holding the jump button.

Several visuals have been adjusted.

WHAT'S CHANGED: (5.7.1)

Fixed the issue where the battle arena gives the wrong upgrade card to the dolls, which in turn caused other issues:

The special upgrade attached to the doll is different.

The card that will be counted as being used is different.

The artwork of the upgrade card is different.

Fixed the issue where if the doll was defeated, the upgrade card she's holding will not be counted as being used. (Assuming it wasn't picked up by another doll, which is often the case)

Fixed the issue where Weapon and Upgrade cards will appear censored regardless of the content of the artwork when the "Censor 18+ Content" setting is on.

The "Gallery" has been renamed to "Mini Gallery".

Fixed the issue where the Mini Gallery shows the wrong cards.

Changed the speed of the player while inside the Mini Gallery.

Added the ability to slow down the speed of the player when holding the right mouse button.

The Impersonator (Large) and the Spammer inside the Mini Gallery now look at the player.

Fixed the issue where the mouse detection is wrong in the Random Run menu while the window isn't set to 16:9 aspect ratio.

WHAT'S CHANGED: (5.7.2)

Weapon card "Adult Nagatoro" now has animated visuals and its weapon has changed.​

Fixed the issue where the Mini Gallery doesn't show the special weapon cards even when they're unlocked.

Changed the requirement to unlock the Firewall in the Mini Gallery from 1 second to 2 seconds.

All Gigabytes in the Mini Gallery now look at the player when moving close to them.

Happy holidays, everyone!

Files

Nude Byte: Random Run (Version 5.7)

Ciella and Meira, 2 new maps, a mini-gallery, and more! Random Run focuses on playing and collecting cards. The game can be found on https://manyakisgames.itch.io/nudebyte Music: https://airyluvs.com https://brooklyngameaudio.com/

Comments

Muhznit

Hey, happy holidays! Haven't played in a long while, but the new stuff looked too good to pass up. You've clearly put in a lot of work on Ciella and Meira! No energy consumption on abilities feels great to play around with too. There are a few bugs I'd like to report though: - I had all basic/naked upgrade cards unlocked, but progressing them to bustier versions seems to be broken, no matter how many games I play, Curly Brace still requires 7 more uses... - The gallery is kinda slow to navigate? The framerate seems fine, the moment speed has me taking like 14 seconds or so to move from the enemy display room to the exit though. - Ball Hunter AI seems to be broken; I had all my dolls equipped with it and the ball was on screen, but not one of them went to unlock it. The game's still fun as it's ever been!

Manyakis Games

Thank you for reporting these problems. I'll see what I can do to fix them. However, regarding the navigation in the Gallery, the higher you fly, the faster your movement will be. It's an unusual system for sure, but it's based on how navigation works in Glitch City. Regardless, I'll see what I can do with this as well.

Manyakis Games

While investigating the code, I discovered that an upgrade card would not count as being used when the doll holding it had been defeated. (Assuming the card wasn't picked up by another doll, which is often the case) This will be fixed in the next version.

Manyakis Games

I'm terribly sorry, but I can't replicate the glitch with the Ball Hunter AI. I tried equipping all 4 dolls with the card Pacifica Naked and Busty (which contains the Ball Hunter AI) and played a battle, but they all went for the Firewall and accessed it as intended. Could you give me more details regarding this issue? What card did you equip? Are there glowing curved lines, indicating that they're aiming to go to their destination? And were the dolls colliding with each other as they attempted to go for their destination? (Update) I later figured out the problem: this is related to a glitch someone else found where cards used in battle turn into their Basic version, regardless of whether it's a Naked or Busty one. Because of this, the Ball Hunter AI changes into whatever the Basic version's attached upgrade is. (For Pacifica, it's the Impersonator Resistance) This will be fixed in the upcoming version.

lisandro mercado

think that the passives of the improvement cards are bugged because it does not matter which passive you use, such as floor hunter or bit magnet, within the game the dolls have other passives such as resistance to megabytes or resistance to gigabytes

Muhznit

Dang, that was a fast fix, glad to have helped!

aliusdeath

new issue goal texture rendered over terrain and enemies

Manyakis Games

This is intentional, to make the goal easier to find. (It only appears over everything once the goal is lowered)