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Hey everyone,

the first weekend after releasing this new update is over. These first two, three days after a release are usually THE most important days for the game in terms of exposure and success. And when it comes to exposure, it even exceeded the last update this time around. Not by a lot, mind you, but a nice little margin. I definitely consider it a success. Every uptick in viewership and downloads is welcome, since it shows an increased interest in the game.

Financially, it's not a big step forward. I'm not complaining though. I'm still baffled by even making a buck or two at all. Not a fortune, but a nice amount I can put into my GPU-upgrade-fund jar each month, so when it's time to work on Season Two, I should be able to increase the image quality tenfold.

First, the numbers from two weeks ago (I forgot to save the numbers from last week, but they were not that different anyway.):

 

Current numbers:

 

All-time-performance:

As always, I was dedicating the last two days to bug fixing and things of that nature. But believe it or not, but not one single bug has been reported as of yet. So I basically had two days of free time, which i genuinely needed. I only created a rough label structure within Renpy and carved out some more details to the ideas I have for the next update, which is a lot of fun usually and doesn't feel like work at all.

Today I normally would have begun working on the first renders for 0.50, but I received a phonecall from my brother this morning that our dad has been put in a hospital due to an emergency. I cancelled my plans for today and went to visit him with my brother and seeing family afterwards. We haven't been told anything specific as of yet, but it doesn't look like it's a minor thing. I'm not going into too much detail here for privacy reasons, I just wanted to let you know that this particular issue will be on the very top of my priority list. I will keep you up-to-date if there are any further delays regarding this update due to that unfortunate situation.

Besides getting you up-to-date, I am also writing this devlog to keep my mind occupied, for a bit at least. I hate the waiting game, not being able to do anything really sucks.

I hope I will be able to share some first renders this week and give you some good news on next Friday's "Weekly news".

If you are a new member, sorry that this here is the first devlog you have to read. I like to keep this section a bit more upbeat usually, but I also like to be transparent about the whole development process too, even if there are less fun news to share.

Thanks for your support everyone! Much love.

Flip

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Comments

Whofellnow

Sorry to hear about your father, hopefully everything goes ok. Focus on that as you need to, you’re already a very communicative dev, I don’t think a few delays are going to hurt any of us. Best wishes to you and the family!

afterlights

Life happens, even to devs. Wishing you and your family good news.