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Poll

Self Insert Feature

  • I want it 319
  • I don't care 40
  • I don't like it 2
  • 2025-04-07
  • 361 votes
{'title': 'Self Insert Feature', 'choices': [{'text': 'I want it', 'votes': 319}, {'text': "I don't care", 'votes': 40}, {'text': "I don't like it", 'votes': 2}], 'closes_at': None, 'created_at': datetime.datetime(2025, 4, 7, 19, 16, 26, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 361}

Content

How important is it to have the player be a main character in the game that experiences changes?

 

Files

Comments

Henry

That would be especialy nice, if it gives you more option to control other or be controled.

James Van

Probably one of my more favorite features of PI1

Tsu

For me it's important that I can self insert as the one *inflicting* the changes, like in Parts 2/4.

KamiBlast

The body modifications (aka mutations) of the character I control, is one of the primary reasons I like the game. It feels more personal.

Baltasarr

I like to have no control about certain body modifications in a game when i play a game with body modifications but that is just me ^^

Feylamia

I only play games with TF for the MC. I completly skip games where the MC only watches or only has to change others.

1_Thumb

I will add my voice in that it is a major draw. I overall love the implication that the MC is as much in service to the plot's other characters while still being the main plot keystone. In particular it tickles my meta that the MC might be able to gain some modicum of control over the werm, just give in and become a wonton tool or, actively engage in helping the werm for what ever end. I have the impression that to actively write in these parts in this particular way in the PI1 counts as scope creep and here too to a point. Characters and People have limits to as what can be done in a day. Either way, with baited breath, I await.

Matthew Wall

be cool to try but not really needed cool idea tho

Xavius Night

I really like it, but I like to be able to have control over the process (with the option of relinquishing control)

Greenson Hall

Personally, I think When we played the game, it's about controlling and controll losing. And the balance should be more visible so a player can have things in digits. As sometimes you cannot digitalized your life, but in game, that's more important to have some controllable values.

Greenson Hall

If it is an option, that would be cool for someone who wants it non-controllable.

invincibleAnomaly

It's not necessarily self insert for me. I don't see myself in the character. But (if I'm understanding this right) it is nice to have control over what's happening to the PC. Or are you suggesting a more open sandbox like with the mall takeover segments. Because I would be fine with that as well tbh.

Martinius Fps

I see it as a progression thing, it allows you to see/know certain stats or perks without the need for entering menus or similar

Mr Allaria

with werms u can negotiate