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I'm sorry about the lack of communication over this month but I have been hard at work despite the setbacks.So while I did have a little timeoff from work, I had hoped to use that time to smash the update out for end of August, but I got sick for a week so this slowed progression down alot. I still have a just a little shy of a week left of my time off so will do what I can. This may mean that it may come out early next month. I will let you know when its going into testing so you know that its close.I just don't want to release it unfinished, this game I want to be complete start to finish.With that, I will explain whats done.All the maps have been completed that I want to for now as well as the main story. At the moment I'm just pre-testing the main story as I add in the last section of the main story.Events on these maps will be done and interactable by both our main characters, big or small.I started working on the Research mission (And was almost done but then realised I need to finish testing the main story and can come back to this one during testing).Minor things like waypoints, skills and the calling girls to the tank have been completed too.What's still left to do is finishing the Research mission, Reputation and a few minor things.I do want to add in a few more additional maps but since it's not critical at this stage and is stuff that you will be able to come back to later, I can do those last/during testing.Other than that, Edits of the CG have already started. So far all main story images for Intro have been done and are already starting on the Chapter 1 stuff. I do want to have all the main CG for Chapter 1 done before release. This chapter was a bit more as what I needed to add, but future chapters won't take as long as most of the stuff requrired has already been sorted.With that, I leave you a non-context image (And a bonus render I did but what does that mean...???) as a teaser of a area that is to come...That's it for this report, again sorry for being quiet for a month.Thank you all again.

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Comments

Bigdreamer

First snippet showing a base looks incredibly detailed, especially compared to the first game! Setbacks suck, but they're a part of most hobbies, especially games (looking at you, GTA). Best news is that you're back in good health as that is what is most important. As always, looking forward to what you come up with!

Sebjö 107

No problem—the main thing is that you're healthy again; just take it at a healthy pace.

Drevades

Don't worry about a thing. Being sick happens, so do breaks and delays for all sorts of other understandable reasons. Your past work is very pleasant, and I look forward to seeing what you put together next!

Dovah

Thats so awesome!!! So much good news and your also feeling better?? Absolutely wonderful news!

HP Studios

Thank you. I won't let a small flu get in my way.

HP Studios

Thank you. I look forward to seeing the thoughts of people to the upcoming chapter.

HP Studios

Indeed and thanks. I don't want to rush this one. But it will be big!

HP Studios

Yeah, not having to stick to a month time limit means i can put more effort into maps. I do enjoy making maps. I don't get sick often, but always do when I take leave from work. It happens. But progress must continue.