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It seems to be my habit that when I get absorbed in one thing, I end up endlessly creating only that one kind of thing.
But I think it has improved my quality a little.
However, my iMac originally did not have the specs to fully utilize 3DCG, so the polygon count limit is low, and the more polygons I add, the slower it runs, which is a bit of a disappointment.

I have prepared OBJ data, so if you have a 3D viewer, please try looking at it from a 360° perspective.

一つのことに夢中になると、延々とその種類のものしか作れなくなるのが私の癖のようです。
でも、そのおかげで少しはクオリティが上がったかなと思っています。
ただ、もともと私のiMacは3DCGをフルに活用できるスペックではないので、ポリゴン数の制限が低く、ポリゴンを増やせば増やすほど動作が重くなるのがちょっと残念なところです。

OBJデータも用意しましたので、3Dビューワーをお持ちの方は、ぜひ360°の視点で見てみてください。


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