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Hey guys,

The first patched version of the other day's Pure Onyx release should be ready tomorrow night.  This one will knock out a lot of the glaring issues, and add back in AltairPL's RPG framework test.   We'll have a much more accurate known issues list as well, which should better reflect the remaining bugs you may spot.  

Here are the planned changes for the patched release:

  • Onyx won't face the wrong way during struggle / H scenes.
  • APL's RPG system will be added
  • Adding new fancy Level Up event
  • Bystanders will not hang up and become invulnerable
  • Enemies won't spawn in out of bounds areas.
  • Main menu and restart on Game Over options will be disabled for now, since they added bugs we still have to clean up.
  • Enemies can't grab Onyx while she's knocked down at the moment (was also adding bugs since we haven't fully made knockdowns compatible with it yet)

Expect additional visual/mechanics fixes, improved animations, and liquid finisher FX soon after :D.


Comments

Barial

This is fantastic news! Keep up the good work, more than worth the wait :D