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Poll

Stream Poll!

  • Can you beat Factorio WITHOUT ORE PATCHES? (Kill Biters for Resources) -> https://mods.factorio.com/mod/biters-for-resources 54
  • Can you beat Rampant on pure DeathWorld and WITHOUT Rampant Arsenal (Rampant biter factions but ONLY vanilla weapons) -> .../mod/Rampant 31
  • 1000 SPM: Return to the finished Ultimate DeathWorld Challenge map and release the Quantum Biters! 13
  • Finish the seemingly abandoned 100% Indestructible Biters playthrough on stream already! 26
  • 100x Science Cost on otherwise Default Settings 17
  • Rogue Planet DeathWorld (eternal 100% darkness, no (mini(map)) 8
  • 10K SPM and How to Get There (biters on) 53
  • UltraCube -> https://mods.factorio.com/mod/Ultracube 42
  • Nullius -> https://mods.factorio.com/mod/Ultracube 22
  • Space Exploration -> https://mods.factorio.com/mod/space-exploration 28
  • Space Exploration + Krastorio2 -> https://mods.factorio.com/mod/Krastorio2 29
  • Exotic Industries -> https://mods.factorio.com/mod/exotic-industries 10
  • Pyanodon -> https://mods.factorio.com/mod/no 14
  • 248k -> https://mods.factorio.com/mod/248k 11
  • Hey, check my idea in the comments! 5
  • 2024-04-09
  • —2024-04-12
  • multiple choice
  • 363 votes
{'title': 'Stream Poll!', 'choices': [{'text': 'Can you beat Factorio WITHOUT ORE PATCHES? (Kill Biters for Resources) -> https://mods.factorio.com/mod/biters-for-resources', 'votes': 54}, {'text': 'Can you beat Rampant on pure DeathWorld and WITHOUT Rampant Arsenal (Rampant biter factions but ONLY vanilla weapons) -> .../mod/Rampant', 'votes': 31}, {'text': '1000 SPM: Return to the finished Ultimate DeathWorld Challenge map and release the Quantum Biters!', 'votes': 13}, {'text': 'Finish the seemingly abandoned 100% Indestructible Biters playthrough on stream already!', 'votes': 26}, {'text': '100x Science Cost on otherwise Default Settings', 'votes': 17}, {'text': 'Rogue Planet DeathWorld (eternal 100% darkness, no (mini(map))', 'votes': 8}, {'text': '10K SPM and How to Get There (biters on)', 'votes': 53}, {'text': 'UltraCube -> https://mods.factorio.com/mod/Ultracube', 'votes': 42}, {'text': 'Nullius -> https://mods.factorio.com/mod/Ultracube', 'votes': 22}, {'text': 'Space Exploration -> https://mods.factorio.com/mod/space-exploration', 'votes': 28}, {'text': 'Space Exploration + Krastorio2 -> https://mods.factorio.com/mod/Krastorio2', 'votes': 29}, {'text': 'Exotic Industries -> https://mods.factorio.com/mod/exotic-industries', 'votes': 10}, {'text': 'Pyanodon -> https://mods.factorio.com/mod/no', 'votes': 14}, {'text': '248k -> https://mods.factorio.com/mod/248k', 'votes': 11}, {'text': 'Hey, check my idea in the comments!', 'votes': 5}], 'closes_at': datetime.datetime(2024, 4, 12, 7, 0, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 4, 9, 9, 55, 36, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': True, 'total_votes': 363}

Content

Hello everyone :)

I have recently finished both playthroughs which I was streaming on Twitch.tv/mikehendi (both the "main" stream of Nuclear Warptorio (of which the opening stream is now finally published the 2nd channel), and last sunday I finished up the "36 NEW science packs" Science Galore base, finetuning the last little bits to achieve a true 30 SPM for all 43 science packs!)

That means, I'm gonna be starting 2 new playthrougs on stream again: a "main" stream which is gonna run once per week on a fixed(ish) schedule (usually sunday from 11:00ish CET), and one "side project" stream which I stream irregularly for relaxation (whenever I have the time and feel like streaming). I've put some options in there that I'm not really considering at the moment, but for which I'd like to measure the interest in regardless for future plans.

Vote below for your favorite ideas/mods/playthroughs (multiple choices allowed). Suggest additional ideas in the comments and upvote others' comments with ideas that you like!

The new Warptorio video is 2/3-3/4 done. I hope to upload it to patreon in the late evening, but more likely tomorrow. Youtube release will be on friday, so early access will be only a few days. I've made some general timing mistakes (working ahead for a holiday, but then releasing the full W7 in 1 video because "it was done anyway" instead of releasing it over 2 weeks in 2 normal length parts, then the extra long extra edited "first finale" of warpzone 8) and now I'm racing to get the first post-warp-timer-disabled episode finished in time.

I'm back in full force now, and, as the rest of warpzone 8 will have the feel of a "normal playthrough (a very weird variant of a "normal" playthrough) , I'm going to try to get a shorter weekly release going for the rest of warpzone 8 adventures similar to the mid-game episodes of the ultimate deathworld challenge, before dropping back to the longer "finales" themed around the individual end-game... occurances (no spoilers ;).

Anyway, get your vote in on the streams even if you don't watch streams much, there's always a chance an edited compact version of the stream might come to youtube!

Have a great day!

Michael

Comments

Kevin Anderson

Check out the FishMode mod. It sounds hilarious and interesting. Each recipe with more than one ingredient has one of the items replaced with fish. There are recycling buildings at fixed places around the map (you can't build them) that allow you to run recipes in reverse to yield fish!

Robert Horne

I like your optimization efforts, could do a crazy thing I messed around with: reading belt contents and placing belt contents to encode a destination, have 1 main belt, not sushi, but like a planned highway... and then work in limited spaces, or twin it with the cube mod