Home Creators Posts Import Register Favorites Logout

Poll

FMA Autosave?

  • Yes, Autosave! All actions should be final! 14
  • No, let me take things back and try other options! 143
  • 2022-10-26
  • 157 votes
{'title': 'FMA Autosave?', 'choices': [{'text': 'Yes, Autosave! All actions should be final!', 'votes': 14}, {'text': 'No, let me take things back and try other options!', 'votes': 143}], 'closes_at': None, 'created_at': datetime.datetime(2022, 10, 26, 22, 6, 15, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 157}

Content

While the game is in development players will always be able to load saves and use the back button. However, once the game is complete I am considering removing any option to go back on decisions or retry the feeding scenes.Ultimately, I prefer this method as it adds more weight to the player's decisions and also adds an extra level of replayability to a game.

But, in an erotic game such as this, I understand that some people may just want to get to all the juicy scenes as easily as possible. I could add cheats to the game though, to make this easier.

This poll won't determine my decision on this, but I will certainly take the majority opinion of my patrons into consideration. Please also feel free to discuss the implications of this decision in the comments, or in the FMA chat on my Discord server! The discussion may have a bigger impact on my decision than the poll results!

Comments

Nonzie

There's need to be a rollback feature, if there isn't it would be force additional playthroughs just to see certain actions

Tonbelly

I think it depends on if you're the kind of player who likes to replay games to get a different experience or not. You will end up seeing a lot of the same stuff on a second playthrough, but each character typically has at least two different paths to take, so a second playthrough will always be viable and even advised in this game to get the full experience.

Nonzie

🤷🏿‍♂️ You maybe right. Talking about a in the moment decision that would have different outcomes depending on the decision. Seeing how this is more of a sandbox VN then kinetic, I would imagine choice being the name of the game and the freedom of rollback being tied to it.

James

I think of it this way. People who don't want to roll back to do different options don't have to. But people who want to can. Both can have what they want if you allow it. If you take that functionality away, only people who want to play through without rollbacks are able to play the game how they want.

Doktorhund

You could Just make it an Option.

Tonbelly

This is a good point, but although I can't speak for everyone, I personally lack that level of self control. 😆 It may be possible to make a "hardcore mode" option though.

Tonbelly

If I can do this, and it is worthwhile doing so, this may be the best way to do it.

Tonbelly

Forgive me if I'm misunderstanding, but when you say sandbox Vs kinetic, I think the fundamental difference you're talking about in terms of choice here is that the former is geared to seeing different and interesting things happen, whereas the latter is more about survival or a more desirable outcome? I think it's a compelling point you make, and maybe this feature could make the game a little too difficult considering that the player's choices will stack up over time and have long lasting effects as well. Along with a landslide majority against it, it may either come as an option or not at all. 😆 This is discussion is going to make me think a bit more about how I set up choices and their outcomes though.