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this gif, unintentionally came out like girlish so i created an extra png variation

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hand shadow is simple black solid with low opacity without moving

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based on my face pic and 3d model

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tip : controlnet with 'reference only' make i2i better

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filename:3oror , 500x700px 25f 3s gif noise dither

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bg = displacement map+comp(ripple)

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