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Blender 2.63: 2nd Look Episode 1: Head Scan Retop / UV Baking from OBJ,

In this video I go through the process of making a 3d scan obj into something more manageable. Sorry about the music being so loud. I was trying to adjust it throughout but it gets quite louder than me. I am trying to start a series based on blends that youtubers send to me that would be good examples for me to provide a 2nd look and assist with various things. If you are interested drop me a PM and you could be next. also keep in mind shift tab - turn on vertex snapping so it snaps regularly instead of when you hold ctrl ctrl shift tab - change snapping modes, my personal fav is snapping to faces for retopo hold ctrl + click with verts/faces/edges selected - extrude quickly, another interesting thing is that you can press L to choose "linked" but since the ears are completely seamed off of the head. In face mode i can select it with just L. also when clone painting I ctrl clicked to move the 3d cursor to where i want to clone from. F - adjusts brush size shift F - adjusts brush intensity. same settings work in sculpt mode

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